From 01b3b67f763b3c1500f94e3d8924483766f6f3a8 Mon Sep 17 00:00:00 2001 From: Anselme Date: Mon, 14 Mar 2016 15:25:06 +0100 Subject: [PATCH] test ? --- app/rpgmodule.cpp | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/app/rpgmodule.cpp b/app/rpgmodule.cpp index f24ebd5..20b2059 100644 --- a/app/rpgmodule.cpp +++ b/app/rpgmodule.cpp @@ -32,16 +32,17 @@ bool RPGModule::messageHandler(Message msg) { if(msg.args.startsWith("!rpg register ") == 0 && !msg.target.contains(getChan())) { + answer = privateSay("commande !rpg register : %1", msg.args); QStringList paramList = msg.args.split(' '); if(paramList.size() != 4) - answer = privateSay("usage : !rpg register [name of character] [password]", msg.nick); + answer += privateSay("usage : !rpg register [name of character] [password]", msg.nick); else { if(charList.get(paramList[2].toStdString()) != NULL) - answer = privateSay(QString("ERROR : Character name \"%1\" already exists").arg(paramList[2]), msg.nick); + answer += privateSay(QString("ERROR : Character name \"%1\" already exists").arg(paramList[2]), msg.nick); else { - answer = privateSay(QString("successfully created the character \"%1\"").arg(paramList[2]), msg.nick); + answer += privateSay(QString("successfully created the character \"%1\"").arg(paramList[2]), msg.nick); charList.add(paramList[2].toStdString(), new RPGCharacter(paramList[2], paramList[3])); } } @@ -49,19 +50,20 @@ bool RPGModule::messageHandler(Message msg) } else if(msg.args.startsWith("!rpg join ") == 0 && !msg.target.contains(getChan())) { + answer = privateSay("commande !rpg join : %1", msg.args); QStringList paramList = msg.args.split(' '); if(paramList.size() != 4) - answer = privateSay("usage : !rpg join [name of character] [password]", msg.nick); + answer += privateSay("usage : !rpg join [name of character] [password]", msg.nick); else { RPGCharacter *c = charList.get(paramList[2].toStdString()); if(c != NULL) { playerJoin(getUsers()->getFromNick(msg.nick), c); - answer = say(QString("%1 joins the RPG as %2").arg(msg.nick).arg(paramList[2])); + answer += say(QString("%1 joins the RPG as %2").arg(msg.nick).arg(paramList[2])); } else - answer = privateSay(QString("ERROR : Character name \"%1\" does not exists").arg(paramList[2]), msg.nick); + answer += privateSay(QString("ERROR : Character name \"%1\" does not exists").arg(paramList[2]), msg.nick); } return true; }