400 lines
12 KiB
Python
400 lines
12 KiB
Python
# Remplacez les imports globaux et initialisations
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import json
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import os
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import random
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import re
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from typing import Any, Dict
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import discord
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from discord import Interaction, app_commands
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from unidecode import unidecode
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import database
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riddles = []
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answers = []
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API_URL = "".join(
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[
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"https://discord.com/api/oauth2/authorize?",
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"client_id=1110208055171367014&permissions=274877975552&scope=bot",
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]
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)
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AUTHOR_ID = 151626081458192384
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MAINTAINER_ID = os.getenv("MAINTAINER_ID", AUTHOR_ID)
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ABOUT = """
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Ce bot a été développé par {user}
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Code Source : https://git.epicsparrow.com/Anselme/perefouras
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Ajouter ce bot à votre serveur : {url}
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"""
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BUG_REPORT = """
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BUG REPORT from {user} (`{user_id}`) in channel {channel} (`{channel_id}`) :
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> {message}
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History :
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```json\n{history}```
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"""
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SUCCESS = """
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Bravo {user} ! La réponse était bien `{answer}`.
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"""
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INVALID_ID = """
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Numéro d'énigme invalide, merci de saisir un numéro entre 1 et {len}
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"""
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RIDDLES_FILE = "resources/riddles.txt"
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ANSWERS_FILE = "resources/answers.txt"
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def load_riddles() -> list:
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global riddles, answers
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riddles = []
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with open(RIDDLES_FILE, "r", encoding="utf-8") as f:
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riddles = f.read().split("\n\n")
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answers = []
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with open(ANSWERS_FILE, "r", encoding="utf-8") as f:
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answers = [line.strip() for line in f.readlines()]
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print(f"Loaded {len(riddles)} riddles")
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def new_riddle_state(index: int) -> Dict[str, Any]:
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return {
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"index": index,
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"nbClues": -1,
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"riddle": riddles[index].strip(),
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"answer": answers[index],
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}
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async def finish_riddle(channel, client: discord.Client) -> None:
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database.remove_active_riddle(str(channel.id))
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def clue_string(answer: str, nb_clues: int) -> str:
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final_string = "_"
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for _ in range(len(answer) - 1):
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final_string += " _"
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random.seed(hash(answer))
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nb_revealed = 0
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for _ in range(nb_clues):
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idx = random.randint(0, len(answer) - 1)
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while final_string[idx * 2] != "_":
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idx = random.randint(0, len(answer) - 1)
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nb_revealed += 1
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final_string = (
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final_string[: idx * 2] + answer[idx] + final_string[idx * 2 + 1 :]
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)
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if nb_revealed == len(answer):
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return final_string
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return final_string
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def format_riddle_message(
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current_riddle: Dict[str, Any], solved: bool = False, solver_mention: str = ""
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) -> str:
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nb_clues = current_riddle.get("nbClues", -1)
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answer = current_riddle.get("answer", "")
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solver = None
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if solved and solver_mention:
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solver = type("obj", (object,), {"mention": solver_mention})()
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formatted_riddle = "> " + current_riddle["riddle"].replace("\n", "\n> ")
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formatted_riddle = formatted_riddle.replace("\r", "")
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clue = ""
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if nb_clues > -1:
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if nb_clues >= len(answer):
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clue = "\nNon trouvée, la solution était : `{0}`".format(answer)
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else:
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clue = "\nIndice : `{0}`".format(clue_string(answer, nb_clues))
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if solved and solver:
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clue = clue + "\n{0} a trouvé la solution, qui était : `{1}`".format(
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solver.mention, answer
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)
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if clue:
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return "Énigme {0}:\n{1}\n> Qui suis-je ?\n{2}".format(
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current_riddle["index"] + 1, formatted_riddle, clue
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)
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else:
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return "Énigme {0}:\n{1}\n> Qui suis-je ?".format(
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current_riddle["index"] + 1, formatted_riddle
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)
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async def get_channel_name(channel, client: discord.Client) -> str:
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if isinstance(channel, discord.DMChannel):
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dm_channel = await client.fetch_channel(channel.id)
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return "[DM={0}]".format(dm_channel.recipient.name)
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else:
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return "[Server={0}] => [Channel={1}]".format(channel.guild.name, channel.name)
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async def handle_debug_commands(message, client: discord.Client) -> bool:
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broadcast_match = re.match(r"^broadcast\s+(\d+) (.*)", message.content)
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if broadcast_match and message.author.id == MAINTAINER_ID:
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index = int(broadcast_match.group(1))
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broadcast_message = broadcast_match.group(2)
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try:
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channel = await client.fetch_channel(index)
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if channel:
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await channel.send(broadcast_message)
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else:
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await message.channel.send(f"Invalid channel id : {index}")
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except discord.errors.NotFound:
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await message.channel.send(f"Channel not found : {index}")
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return True
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return False
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def get_current_riddle(channel_id):
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riddle_data = database.get_active_riddle(str(channel_id))
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if not riddle_data:
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return None
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if 0 <= riddle_data["riddle_index"] < len(riddles):
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return {
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"index": riddle_data["riddle_index"],
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"nbClues": riddle_data["nb_clues"],
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"riddle": riddles[riddle_data["riddle_index"]].strip(),
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"answer": answers[riddle_data["riddle_index"]],
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"data": riddle_data
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}
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else:
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return None
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async def handle_riddle_solving(message, client: discord.Client) -> bool:
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current_riddle = get_current_riddle(message.channel.id)
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if(not current_riddle):
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return False
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answer = current_riddle["answer"]
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riddle_data = current_riddle["data"]
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if unidecode(answer.lower()) in unidecode(message.content.lower()):
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solver_id = str(message.author.id)
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database.save_active_riddle(
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channel_id=str(message.channel.id),
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riddle_index=riddle_data["riddle_index"],
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nb_clues=current_riddle["nbClues"],
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message_id=riddle_data["message_id"],
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solver_id=solver_id,
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)
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await message.reply(
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SUCCESS.format(user=message.author.mention, answer=answer)
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)
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try:
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original_msg = await message.channel.fetch_message(
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riddle_data["message_id"]
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)
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await original_msg.edit(
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content=format_riddle_message(
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current_riddle, solved=True, solver_mention=message.author.mention
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)
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)
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# await message.add_reaction("✅")
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except discord.errors.NotFound:
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pass
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await finish_riddle(message.channel, client)
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return True
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return False
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async def handle_bug_report(message, client: discord.Client) -> bool:
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if not message.content.lower().startswith("bug"):
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return False
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author_user = await client.fetch_user(MAINTAINER_ID)
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channel_name = await get_channel_name(message.channel, client)
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messages = [
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{
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"id": msg.id,
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"content": msg.content,
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"date": msg.created_at.strftime("%d/%m %H:%M:%S"),
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}
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async for msg in message.channel.history(limit=6)
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]
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messages_json = json.dumps(messages, ensure_ascii=False)
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active_riddle = database.get_active_riddle(message.channel.id)
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state_json = json.dumps(active_riddle, ensure_ascii=False, indent=2)
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await author_user.send(
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BUG_REPORT.format(
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user=message.author.mention,
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user_id=message.author.id,
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channel=channel_name,
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channel_id=message.channel.id,
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message=message.content,
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history=messages_json,
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state=state_json,
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)
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)
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await message.channel.send(
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f"Rapport de bug envoyé à {author_user.mention}\nMerci de ton feedback !"
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)
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return True
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async def handle_message(message, client: discord.Client) -> bool:
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database.ensure_db()
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if await handle_debug_commands(message, client):
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return True
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if await handle_bug_report(message, client):
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return True
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if await handle_riddle_solving(message, client):
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return True
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return False
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async def new_riddle(interaction: Interaction, index: int) -> None:
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if random.random() <= 0.03:
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await interaction.response.send_message("Non")
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else:
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riddle_state = new_riddle_state(index)
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msg = await interaction.response.send_message(
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format_riddle_message({**riddle_state, "index": index})
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)
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database.save_active_riddle(
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channel_id=str(interaction.channel.id),
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riddle_index=index,
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nb_clues=-1,
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message_id=msg.message_id,
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solver_id=None
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)
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async def update_riddle_message(channel, current_riddle):
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try:
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original_msg = await channel.fetch_message(current_riddle["data"]["message_id"])
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await original_msg.edit(content=format_riddle_message(current_riddle))
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return True
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except discord.errors.NotFound:
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return False
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def setup_commands(client: discord.Client, tree) -> None:
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@tree.command(
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name="fouras",
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description="Demander une énigme au Père Fouras"
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)
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async def fouras(
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interaction: discord.Interaction,
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):
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if len(riddles) == 0:
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await interaction.response.send_message("Désolé, mais j'ai oublié mes énigmes", ephemeral=True)
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else:
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index = random.randint(0, len(riddles) - 1)
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await new_riddle(interaction, index)
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@tree.command(
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name="requete",
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description="Demander une énigme spécifique au Père Fouras"
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)
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@app_commands.describe(index="Numéro de l'énigme")
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async def requete(
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interaction: discord.Interaction,
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index: int,
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):
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index = index - 1
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if not (0 <= index < len(riddles)):
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await interaction.response.send_message(INVALID_ID.format(len=len(riddles)+1), ephemeral=True)
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return
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await new_riddle(interaction, index)
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@tree.command(
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name="repete",
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description="Demander au Père Fouras de répéter l'énigme en cours"
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)
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async def repete(
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interaction: discord.Interaction,
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):
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current_riddle = get_current_riddle(interaction.channel.id)
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if(not current_riddle):
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await interaction.response.send_message("Aucune énigme en cours", ephemeral=True)
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return
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riddle_data = current_riddle["data"]
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msg = await interaction.response.send_message(
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format_riddle_message(current_riddle)
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)
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database.save_active_riddle(
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channel_id=str(interaction.channel.id),
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riddle_index=riddle_data["riddle_index"],
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nb_clues=current_riddle["nbClues"],
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message_id=msg.message_id,
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solver_id=riddle_data["solver_id"],
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)
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# @tree.command(
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# name="about",
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# description="Qui est le Père Fouras ?"
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# )
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# async def about(
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# interaction: discord.Interaction,
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# ):
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# author_user = await client.fetch_user(AUTHOR_ID)
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# await interaction.response.send_message(ABOUT.format(user=author_user.mention, url=API_URL), ephemeral=True)
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@tree.command(
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name="indice",
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description="Demander un indice pour l'énigme en cours"
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)
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async def indice(
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interaction: discord.Interaction,
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):
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current_riddle = get_current_riddle(interaction.channel.id)
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if(not current_riddle):
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await interaction.response.send_message("Aucune énigme en cours", ephemeral=True)
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return
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answer = current_riddle["answer"]
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riddle_data = current_riddle["data"]
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nb_clues = current_riddle["nbClues"] + 1
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current_riddle["nbClues"] = nb_clues
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if nb_clues >= len(answer):
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await interaction.response.send_message(
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"Perdu ! La réponse était : `{0}`".format(answer)
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)
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if(not await update_riddle_message(interaction.channel, current_riddle)):
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return
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await finish_riddle(interaction.channel, client)
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else:
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database.save_active_riddle(
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channel_id=str(interaction.channel.id),
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riddle_index=riddle_data["riddle_index"],
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nb_clues=nb_clues,
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message_id=riddle_data["message_id"],
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solver_id=riddle_data["solver_id"],
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)
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if(not await update_riddle_message(interaction.channel, current_riddle)):
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return
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await interaction.response.send_message("Nouvel indice : `{0}`".format(clue_string(answer, nb_clues)))
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