fixed lib output path, added resource_files variable (for shaders)

This commit is contained in:
Anselme 2016-03-08 13:11:27 +01:00
parent 246744b72a
commit 114d10c5cd

View File

@ -1,5 +1,5 @@
# Variable that you need to define to use this template
# USE_SFML, USE_RENDERER, USE_INPUT, USE_BULLET,USE_OPENGL, USE_QT5
# USE_SFML, USE_RENDERER, USE_INPUT, USE_BULLET, USE_OPENGL, USE_QT5
#
# Container for list of file to be compiled :
# LIB_SRC_LIST, LIB_HEAD_LIST, EXEC_SRC_LIST, EXEC_HEAD_LIST
@ -15,8 +15,8 @@ set(CMAKE_INCLUDE_CURRENT_DIR ON)
#detect system and version
if(WIN32)
set(LIB_DEBUG_FOLDER "libDebug/win32")
set(LIB_RELEASE_FOLDER "libRelease/win32")
set(LIB_DEBUG_FOLDER "libDebug/mingw32")
set(LIB_RELEASE_FOLDER "libRelease/mingw32")
elseif(UNIX)
if(${CMAKE_SYSTEM_VERSION} MATCHES "i686")
set(LIB_DEBUG_FOLDER "libDebug/i686")
@ -34,15 +34,15 @@ set(INCLUDE_ROOT ${DEPENDENCIES_ROOT}/include)
set(LIB_DEBUG_PATH ${DEPENDENCIES_ROOT}/${LIB_DEBUG_FOLDER})
set(LIB_RELEASE_PATH ${DEPENDENCIES_ROOT}/${LIB_RELEASE_FOLDER})
if(${CMAKE_DEBUG_TYPE} MATCHES "Debug")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${LIB_DEBUG_FOLDER}) #for STATIC
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${LIB_DEBUG_FOLDER}) #for SHARED
if(${CMAKE_BUILD_TYPE} MATCHES "Debug")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${LIB_DEBUG_PATH}) #for STATIC
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${LIB_DEBUG_PATH}) #for SHARED
list(APPEND LIB_PATHS ${LIB_DEBUG_PATH})
list(APPEND LIB_PATHS "\n" ${LIB_RELEASE_PATH})
else()
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${LIB_RELEASE_FOLDER}) #for STATIC
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${LIB_RELEASE_FOLDER}) #for SHARED
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${LIB_RELEASE_PATH}) #for STATIC
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${LIB_RELEASE_PATH}) #for SHARED
list(APPEND LIB_PATHS ${LIB_RELEASE_PATH})
endif()
@ -51,14 +51,14 @@ endif()
if(LIB_SRC_LIST)
set(IS_LIBRARY True)
set(LIBRARY_NAME ${PROJECT_NAME})
add_library(${LIBRARY_NAME} STATIC ${LIB_SRC_LIST})
add_library(${LIBRARY_NAME} STATIC ${LIB_SRC_LIST} ${RESOURCES_FILES})
if(EXEC_SRC_LIST)
set(EXECUTABLE_NAME "test${PROJECT_NAME}")
add_executable(${EXECUTABLE_NAME} ${EXEC_SRC_LIST})
add_executable(${EXECUTABLE_NAME} ${EXEC_SRC_LIST} ${RESOURCES_FILES})
endif()
elseif(EXEC_SRC_LIST)
set(EXECUTABLE_NAME "${PROJECT_NAME}")
add_executable(${EXECUTABLE_NAME} ${EXEC_SRC_LIST})
add_executable(${EXECUTABLE_NAME} ${EXEC_SRC_LIST} ${RESOURCES_FILES})
else()
message(WARNING "NO SOURCE FILE PROVIDED")
endif()