From 0ed69223173f091340192a98e95ab8a32a24952d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Anselme=20Fran=C3=A7ois?= Date: Mon, 30 May 2016 15:26:36 +0200 Subject: [PATCH 1/2] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 744032b..99408d4 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ This repository is the application project, it has several dependencies : Qt5 modules: core gui widgets opengl, glm, SparrowRenderer, and cmake for the compilation ### How to Use it from the precompiled builds : -- download the latest build ( win32 : https://epicsparrow.com/media/PixelWars.zip ) +- download the latest build ( [win32]: https://epicsparrow.com/media/PixelWars.zip ) - unzip it anywhere - the PixelWars executable is located in the bin folder - you can now code your own Dude's behavior or map generator by @@ -17,6 +17,8 @@ in the form of a shared library, you can find an example in each folder named he containing the minimal code, the necessary includes, and the command line needed to compile it. +- you can find many more informations on the [wiki]: https://git.epicsparrow.com/epicsparrow/PixelWars/wikis/home + ### How to Build it from sources : download and install git, cmake, Qt5, and a c++ compiler (gcc on Unix or MinGW on Windows) From 8bfcffd80b1ea9e0f342f4b2fca5d166384043d7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Anselme=20Fran=C3=A7ois?= Date: Mon, 30 May 2016 15:28:38 +0200 Subject: [PATCH 2/2] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 99408d4..d52035e 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ This repository is the application project, it has several dependencies : Qt5 modules: core gui widgets opengl, glm, SparrowRenderer, and cmake for the compilation ### How to Use it from the precompiled builds : -- download the latest build ( [win32]: https://epicsparrow.com/media/PixelWars.zip ) +- download the latest build ( [win32](https://epicsparrow.com/media/PixelWars.zip) ) - unzip it anywhere - the PixelWars executable is located in the bin folder - you can now code your own Dude's behavior or map generator by @@ -17,7 +17,7 @@ in the form of a shared library, you can find an example in each folder named he containing the minimal code, the necessary includes, and the command line needed to compile it. -- you can find many more informations on the [wiki]: https://git.epicsparrow.com/epicsparrow/PixelWars/wikis/home +- you can find many more informations on the [wiki](https://git.epicsparrow.com/epicsparrow/PixelWars/wikis/home) ### How to Build it from sources :