#ifndef CAMERANODE_H
#define CAMERANODE_H

#include "scenenode.h"
#include "SparrowRenderer/camera.h"

/**
 * @brief The CameraNode class is a scene node that can be used by the renderer
 */
class CameraNode : public SceneNode
{
public:
    virtual Camera *getCamera() = 0;
};

#endif // CAMERANODE_H
