#ifndef RESOURCEMANAGER_H
#define RESOURCEMANAGER_H

#include <string>
#include <unordered_map>

#define RESOURCE_ADD(ptr, type, name) ResourceManager::add((void*)ptr, #type, name)

#define RESOURCE_GET(type, name) ((type*)(ResourceManager::get(#type, name)))

#define RESOURCE_CHECK(type,name) ResourceManager::check(#type, name)

class ResourceManager
{
private:
    static std::unordered_map<std::string, std::unordered_map<std::string, void*>> data;
public:
    static void  add(void* resource, const std::string &type, const std::string name);
    static void* get(const std::string &type, const std::string name);
    static bool  check(const std::string &type, const std::string name);
};

#endif // RESOURCEMANAGER_H
