small fix, update keybindings after changing keysmap
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@ -185,8 +185,10 @@ void KeyMapper::gui()
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}
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}
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//apply
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if(ImGui::Button("Apply changes"))
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if(ImGui::Button("Apply changes")){
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getEngine().getInput()->setKeysMap(m_keysmap);
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getEngine().getInput()->updateKeyBindings();
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}
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//save
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//load
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