test lua & small modif to shell input
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93049b41fd
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666c39bc03
@ -8,7 +8,7 @@ class DefaultKeysMap : public IKeysMap
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public:
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enum{MAIN_ACTION, SECONDARY_ACTION, TERTIARY_ACTION, MOVE_FORWARD, MOVE_BACKWARD, STRAFE_LEFT, STRAFE_RIGHT, JUMP,RUN,
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TOGGLE_NOCLIP, TOGGLE_PHYSICS_DEBUG, TOGGLE_CONSOLE,
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MOVE_CURSOR_LEFT, MOVE_CURSOR_RIGHT, TOGGLE_MOUSE_CURSOR, LEFT_CLICK,
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MOVE_CURSOR_LEFT, MOVE_CURSOR_RIGHT, HISTORY_UP,HISTORY_DOWN, TOGGLE_MOUSE_CURSOR, LEFT_CLICK,
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EXIT_GAME,LAST_DEFAULT_ACTION};
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DefaultKeysMap(){
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@ -26,6 +26,8 @@ public:
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keys.push_back( {{TOGGLE_CONSOLE,input::KEYBOARD}, sf::Keyboard::F3, IKeysMap::PRESSED} );
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keys.push_back( {{MOVE_CURSOR_LEFT,input::KEYBOARD}, sf::Keyboard::Left, IKeysMap::PRESSED} );
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keys.push_back( {{MOVE_CURSOR_RIGHT,input::KEYBOARD}, sf::Keyboard::Right, IKeysMap::PRESSED} );
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keys.push_back( {{HISTORY_UP,input::KEYBOARD}, sf::Keyboard::Up, IKeysMap::PRESSED} );
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keys.push_back( {{HISTORY_DOWN,input::KEYBOARD}, sf::Keyboard::Down, IKeysMap::PRESSED} );
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keys.push_back( {{TOGGLE_MOUSE_CURSOR,input::KEYBOARD}, sf::Keyboard::M, IKeysMap::PRESSED} );
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keys.push_back( {{EXIT_GAME,input::KEYBOARD}, sf::Keyboard::Escape,IKeysMap::PRESSED} );
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keys.push_back( {{LEFT_CLICK,input::MOUSE}, sf::Mouse::Left, IKeysMap::PRESSED} );
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@ -57,7 +59,9 @@ public:
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{TOGGLE_CONSOLE,input::KEYBOARD},
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{EXIT_GAME,input::KEYBOARD},
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{MOVE_CURSOR_LEFT,input::KEYBOARD},
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{MOVE_CURSOR_RIGHT,input::KEYBOARD}
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{MOVE_CURSOR_RIGHT,input::KEYBOARD},
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{HISTORY_UP,input::KEYBOARD},
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{HISTORY_DOWN,input::KEYBOARD}
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};
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}
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@ -21,12 +21,19 @@ ScriptNode::ScriptNode()
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LUA_SET_FUN(clear);
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LUA_SET_FUN(picker);
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LUA_SET_FUN(materialEditor);
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// m_script["engine"] = getEngine();
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m_script.new_usertype<Engine>("Engine",
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"time",&Engine::getTime
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);
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}
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void ScriptNode::update(){
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static bool test = true;
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if(test)
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if(test && m_scene!= nullptr){
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m_script["engine"] = getEngine();
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test=false;
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}
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}
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void ScriptNode::execute(std::string to_execute){
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@ -24,7 +24,8 @@ const float SparrowShell::DEFAULT_FONT_SIZE = 16.f;
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SparrowShell::SparrowShell(sf::Window* window):
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m_buffer(new ShellBuffer(BUFFER_MAX_LENGTH)),
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m_text_color(glm::vec3(0.7,1,0.3))
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m_text_color(glm::vec3(0.7,1,0.3)),
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m_inputActions({NO_ACTION, NO_ACTION, NO_ACTION, NO_ACTION})
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{
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sf::Vector2u size = window->getSize();
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m_dimension = glm::ivec2(size.x,DEFAULT_FONT_SIZE*(BUFFER_DISPLAYED_LINES+1));
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@ -122,14 +123,13 @@ void SparrowShell::scrollDown()
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}
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}
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void SparrowShell::setMoveCursorLeftAction(int action)
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{
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m_input_node->setMoveCursorLeft(action);
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}
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void SparrowShell::setMoveCursorRightAction(int action)
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{
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m_input_node->setMoveCursorRight(action);
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void SparrowShell::setInputs(int cursor_left, int cursor_right, int history_up, int history_down){
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m_inputActions[MOVE_CURSOR_LEFT] = cursor_left;
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m_inputActions[MOVE_CURSOR_RIGHT] = cursor_right;
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m_inputActions[HISTORY_PREVIOUS] = history_up;
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m_inputActions[HISTORY_NEXT] = history_down;
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m_input_node->setMoveCursorLeft(cursor_left);
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m_input_node->setMoveCursorRight(cursor_right);
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}
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void SparrowShell::toggleShell()
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@ -60,6 +60,10 @@ private:
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int m_move_cursor_right;
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std::string m_previous_context;
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std::vector<int> m_inputActions;
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enum ShellAction {MOVE_CURSOR_LEFT=0,MOVE_CURSOR_RIGHT,HISTORY_PREVIOUS,HISTORY_NEXT};
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public:
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static const unsigned int BUFFER_MAX_LENGTH;
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static const unsigned int BUFFER_DISPLAYED_LINES;
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@ -82,8 +86,7 @@ public:
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unsigned int getIndex(){return m_buffer->getIndex();}
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ShellBuffer* getBuffer(){return m_buffer;}
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void setMoveCursorLeftAction(int action);
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void setMoveCursorRightAction(int action);
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void setInputs(int cursor_left, int cursor_right, int history_up, int history_down);
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bool isEnabled(){return m_shellEnabled;}
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@ -353,8 +353,7 @@ int main(){
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//c'est un goup SparrowShell
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SparrowShell* shell = engine.getShell();
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shell->setMoveCursorLeftAction(DefaultKeysMap::MOVE_CURSOR_LEFT);
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shell->setMoveCursorRightAction(DefaultKeysMap::MOVE_CURSOR_RIGHT);
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shell->setInputs(DefaultKeysMap::MOVE_CURSOR_LEFT,DefaultKeysMap::MOVE_CURSOR_RIGHT,DefaultKeysMap::HISTORY_UP,DefaultKeysMap::HISTORY_DOWN);
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input->addContext(Context("shell",DefaultKeysMap::getShellContext()));
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input->updateKeyBindings();
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