fix bug from issue #16: input text not retracting in shell

This commit is contained in:
Lendemor 2018-06-03 22:33:39 +02:00
parent 00dc46be50
commit 7b37039fed

View File

@ -41,98 +41,99 @@ TextInputNode::TextInputNode(glm::vec2 dimension):
void TextInputNode::update()
{
if(!m_hasFocus) return;
if(m_hasFocus)
{
std::wstring text = getEngine().getInput()->getText();
std::wstring text = getEngine().getInput()->getText();
auto input = getEngine().getInput();
for(auto action : input->getActions()){
if (action.action == m_inputActions[MOVE_CURSOR_LEFT]){
if (m_cursor_pos > 0){
m_cursor_pos--;
m_cursor_pos_updated=true;
}
}
else if(action.action == m_inputActions[MOVE_CURSOR_RIGHT]){
if(m_cursor_pos < m_text.length()){
m_cursor_pos++;
m_cursor_pos_updated=true;
}
}
else if(action.action == m_inputActions[HISTORY_PREVIOUS]){
if(m_history_pos > 0)
{
m_history_pos--;
m_text = m_history[m_history_pos];
m_cursor_pos = m_text.size();
m_text_updated = true;
m_cursor_pos_updated = true;
}
}
else if(action.action == m_inputActions[HISTORY_NEXT]){
if (m_history_pos < m_history.size())
{
m_history_pos++;
if (m_history_pos == m_history.size())
{
m_text.clear();
m_cursor_pos = 0;
auto input = getEngine().getInput();
for(auto action : input->getActions()){
if (action.action == m_inputActions[MOVE_CURSOR_LEFT]){
if (m_cursor_pos > 0){
m_cursor_pos--;
m_cursor_pos_updated=true;
}
else
}
else if(action.action == m_inputActions[MOVE_CURSOR_RIGHT]){
if(m_cursor_pos < m_text.length()){
m_cursor_pos++;
m_cursor_pos_updated=true;
}
}
else if(action.action == m_inputActions[HISTORY_PREVIOUS]){
if(m_history_pos > 0)
{
m_history_pos--;
m_text = m_history[m_history_pos];
m_cursor_pos = m_text.size();
m_text_updated = true;
m_cursor_pos_updated = true;
}
}
else if(action.action == m_inputActions[HISTORY_NEXT]){
if (m_history_pos < m_history.size())
{
m_history_pos++;
if (m_history_pos == m_history.size())
{
m_text.clear();
m_cursor_pos = 0;
}
else
{
m_text = m_history[m_history_pos];
m_cursor_pos = m_text.size();
}
m_text_updated = true;
m_cursor_pos_updated = true;
}
m_text_updated = true;
m_cursor_pos_updated = true;
}
}
}
for(unsigned int i = 0 ; i < text.length() ; i++){
char c = text[i];
switch(c){
case 8:
if(m_cursor_pos > 0)
m_text.erase(--m_cursor_pos,1);
m_text_updated = true;
m_cursor_pos_updated=true;
break;
case 13:
if (!m_text.empty())
{
if(m_callback)
m_callback->exec();
for(unsigned int i = 0 ; i < text.length() ; i++){
char c = text[i];
switch(c){
case 8:
if(m_cursor_pos > 0)
m_text.erase(--m_cursor_pos,1);
m_text_updated = true;
m_cursor_pos = 0;
m_cursor_pos_updated=true;
}
break;
case 9:
if (!m_text.empty())
{
if(m_tab_callback)
m_tab_callback->exec();
break;
case 13:
if (!m_text.empty())
{
if(m_callback)
m_callback->exec();
m_text_updated = true;
m_cursor_pos = 0;
m_cursor_pos_updated=true;
}
break;
case 9:
if (!m_text.empty())
{
if(m_tab_callback)
m_tab_callback->exec();
m_text_updated = true;
m_cursor_pos_updated=true;
}
break;
case 127:
m_text.erase(m_cursor_pos,1);
m_text_updated = true;
break;
default:
m_text.insert(m_cursor_pos++,std::string(1,c));
m_text_updated = true;
m_cursor_pos_updated=true;
}
break;
case 127:
m_text.erase(m_cursor_pos,1);
m_text_updated = true;
break;
default:
m_text.insert(m_cursor_pos++,std::string(1,c));
m_text_updated = true;
m_cursor_pos_updated=true;
}
if(m_cursor_pos_updated)
updateCursorMesh();
if(m_text_updated)
updateTextMesh();
}
if(m_cursor_pos_updated)
updateCursorMesh();
if(m_text_updated)
updateTextMesh();
GUINode::update();
}