hide scenepicker target if no intersection

This commit is contained in:
Lendemor 2017-08-23 17:41:19 +02:00
parent 5aad6c7357
commit 7bfe4af4cd

View File

@ -51,10 +51,12 @@ void ScenePicker::update()
if(m_pickSucceeded)
{
ImGui::Text("Intersection : ( %.3f, %.3f, %.3f )", m_pickedPos.x, m_pickedPos.y, m_pickedPos.z);
if(!isVisible()) setVisible(m_pickSucceeded);
}
else
{
ImGui::Text("No intesection");
if(isVisible()) setVisible(m_pickSucceeded);
}
// if(ImGui::Button("Teleport"))
//move player to target coordinate