added function isVisible() to graphicalnode
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@ -16,6 +16,7 @@ public:
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GraphicalNode();
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GraphicalNode();
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GraphicalNode(bool);
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GraphicalNode(bool);
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bool isVisible(){return m_visible;}
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void toggleVisibility();
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void toggleVisibility();
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virtual void setSceneTree(SceneTree* tree);
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virtual void setSceneTree(SceneTree* tree);
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