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8d3b0b527c
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added cursor and textinputnode in shell
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2017-02-03 23:12:39 +01:00 |
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66f0cf9a7c
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updated version and added version command in shell
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2017-01-30 02:47:04 +01:00 |
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b66247ebca
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added button and menu
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2017-01-19 14:12:55 +01:00 |
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Anselme
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1262f6417d
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added config file loader, changed mouse sensitivity, changed player speed, and objects throwing force
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2016-12-21 16:53:03 +01:00 |
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Anselme
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9cfc6d581a
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fixed plenty of bugs, added sponza, added jumping
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2016-12-19 15:11:50 +01:00 |
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fa03256a48
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added defaultKeysMap instead of myKeysMap
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2016-12-14 21:55:39 +01:00 |
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Anselme
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e8bb8c0b64
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add escape key for quitting, fixed shell input toggle key, fixel no de-indexing when removeChild is called on a GraphicalContainerNode
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2016-12-14 12:22:36 +01:00 |
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Anselme
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01135262a7
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added lots of features : debugged meshCollider, added gibGenerator, added physicsDebugDraw mode
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2016-12-12 22:51:40 +01:00 |
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8de35df306
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temp commit shell
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2016-07-11 20:46:05 +02:00 |
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d6eeddf812
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basic shell background
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2016-07-02 15:10:03 +02:00 |
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Anselme
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5fd9e791de
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updating scenetree for the new renderer structure
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2016-03-29 07:20:39 +02:00 |
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Anselme
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ca6f1bf916
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engine now has basic compatibility with the new renderer scene format
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2016-03-14 00:24:24 +01:00 |
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ba8763e424
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added astar algorithm and included cmake template
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2016-03-05 21:34:47 +01:00 |
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