SparrowEngine/src/tools/loader.cpp

406 lines
12 KiB
C++

#include "loader.h"
#include <fstream>
#include <streambuf>
#include <cstring>
#include <SparrowRenderer/image.h>
#include "../resourcemanager.h"
#include <SFML/Graphics/Image.hpp>
#include <SparrowRenderer/mesh.h>
#include <SparrowRenderer/pbrmaterial.h>
#include "SparrowRenderer/texture.h"
#include "utils.h"
#include "font.h"
#include <iostream>
std::string Loader::obj_directory = "";
std::string Loader::mtl_directory = "";
std::string Loader::tex_directory = "";
std::string* Loader::loadTextFile(const std::string &filename)
{
std::ifstream t(filename);
std::string *str = new std::string();
t.seekg(0, std::ios::end);
str->reserve(t.tellg());
t.seekg(0, std::ios::beg);
str->assign((std::istreambuf_iterator<char>(t)),
std::istreambuf_iterator<char>());
return str;
}
std::unordered_map<std::string, std::string>* Loader::loadConfigFile(const std::string &filename)
{
std::unordered_map<std::string, std::string>* configPtr = new std::unordered_map<std::string, std::string>();
std::unordered_map<std::string, std::string>& config = *configPtr;
std::ifstream t(filename);
if(!t.is_open())
return configPtr;
char line[256];
std::string currentLine;
while(!t.eof())
{
currentLine = "";
t.getline(line, 256);
currentLine += std::string(line);
if(t.eof() || t.fail() || currentLine[0] == '#')
continue;
unsigned int pos = currentLine.find_first_of('=');
if(pos == std::string::npos)
continue;
std::string key = currentLine.substr(0, pos);
std::string val = currentLine.substr(pos+1);
config[key] = val;
}
return configPtr;
}
Image* Loader::loadImage(const std::string &filename, int depth, bool reversed)
{
sf::Image sfImg;
bool ok = sfImg.loadFromFile(tex_directory+filename);
if(!ok)
return NULL;
if(reversed)
sfImg.flipVertically();
Image* img = new Image();
img->depth = depth;
img->width = sfImg.getSize().x;
img->height = sfImg.getSize().y;
int size = img->width*img->height*(img->depth/8);
img->allocate(size);
const sf::Uint8 *pixels = sfImg.getPixelsPtr();
if(depth == 32)
memcpy(img->pixels.data(), pixels, size);
else
{
int bytesPerPixel = depth/8;
sf::Uint8 *ptr = (sf::Uint8*)img->pixels.data();
for(int i=0; i<img->width*img->height; ++i)
memcpy(ptr + i*bytesPerPixel, pixels + i*4, bytesPerPixel);
}
return img;
}
Font* Loader::loadFont(const std::string &description_file, const std::string &texture_file)
{
std::string line;
std::ifstream file(description_file);
if(!file)
{
fprintf(stderr, "can't load '%s'.\n", description_file.c_str());
std::cerr << "Error code: " << strerror(errno) << std::endl;
return nullptr;
}
Font* font = new Font();
std::getline(file, line);
char font_n[256];
std::sscanf(line.c_str(),"info face=\"%[^\"]",font_n);
std::string font_name(font_n);
font->setName(font_name);
std::getline(file, line);
float line_h, base;
glm::vec2 scale;
std::sscanf(line.c_str(),"common lineHeight=%f base=%f scaleW=%f scaleH=%f",
&line_h,&base,&(scale.x),&(scale.y));
font->setLineHeight(line_h);
font->setBase(base);
font->setScale(1.f/scale);
std::getline(file, line);//ignore 3rd line for now => only use 1 page.
std::getline(file, line);
int nbchar;
std::sscanf(line.c_str(),"chars count=%d",&nbchar);
font->setNbChar(nbchar);
while(!file.eof()){
std::getline(file, line);
Font::CharInfo char_info;
int id;
sscanf(line.c_str(),"char id=%d x=%f y=%f width=%f height=%f xoffset=%f yoffset=%f xadvance=%f",
&id, &(char_info.pos.x),&(char_info.pos.y),&(char_info.dim.x), &(char_info.dim.y),
&(char_info.offset.x), &(char_info.offset.y), &(char_info.xadvance));
font->addCharInfo(id,char_info);
}
Image* fucking_image_of_doom = loadImage(texture_file, 32, false);
if(fucking_image_of_doom == NULL)
printf("can't load \"%s\".\n", texture_file.c_str());
Texture* texture = new Texture(fucking_image_of_doom, false); // mipmaps are doing a very bad job at interpolating alpha component
delete fucking_image_of_doom;
font->setTexture(texture);
return font;
}
std::vector<Mesh*> Loader::loadMesh(const std::string &filename){
std::vector<Mesh*> meshes;
std::vector<glm::vec3> pos;
std::vector<glm::vec3> norm;
std::vector<glm::vec2> tex;
std::string line;
Material* defaultMat = RESOURCE_GET(Material, "default");
if(defaultMat == NULL)
{
defaultMat = new PBRMaterial();
RESOURCE_ADD(defaultMat, Material, "default");
}
Material* currentMat = defaultMat;
std::ifstream file(obj_directory + filename);
if(!file.is_open())
{
fprintf(stderr, "can't load %s.\n", filename.c_str());
return meshes;
}
Mesh* currentMesh = new Mesh();
meshes.push_back(currentMesh);
currentMesh->setMaterial(currentMat);
std::getline(file, line);
while(!file.eof())
{
if(line.length() == 0) // line vide
{
std::getline(file, line);
continue;
}
switch(line[0])
{
case 'v':
//vertex attribute
switch(line[1])
{
case ' ': // vertex position
{
glm::vec3 p;
std::sscanf(line.c_str(),"v %f %f %f",&(p.x),&(p.y),&(p.z));
pos.push_back(p);
break;
}
case 't': // texCoord
{
glm::vec2 t;
std::sscanf(line.c_str(),"vt %f %f",&(t.x),&(t.y));
tex.push_back(t);
break;
}
case 'n': // normal
{
glm::vec3 n;
std::sscanf(line.c_str(),"vn %f %f %f",&(n.x),&(n.y),&(n.z));
norm.push_back(n);
break;
}
}
break;
case 'f': // face
{
int tab[9];
std::sscanf(line.c_str(),"f %d/%d/%d %d/%d/%d %d/%d/%d",tab,tab+1,tab+2,tab+3,tab+4,tab+5,tab+6,tab+7,tab+8);
//TODO: check sscanf success
int nb_vertices = currentMesh->m_positions3D.size();
currentMesh->addTriangle(nb_vertices, nb_vertices+1, nb_vertices+2);
for(int i=0; i<3; ++i)
{
int offset = i*3;
if(norm.size() == 0)
{
if(tex.size() == 0)
currentMesh->addVertex(pos[tab[offset]-1]);
else
currentMesh->addVertex(pos[tab[offset]-1], tex[tab[offset+1]-1]);
}
else
{
if(tex.size() == 0)
currentMesh->addVertex(pos[tab[offset]-1], norm[tab[offset+2]-1]);
else
currentMesh->addVertex(pos[tab[offset]-1], norm[tab[offset+2]-1], tex[tab[offset+1]-1]);
}
}
}
break;
case 'g':
currentMesh = new Mesh();
meshes.push_back(currentMesh);
currentMesh->setMaterial(currentMat);
break;
case 'm': // mtllib
{
char mat_filename[256];
std::sscanf(line.c_str(),"mtllib %s",mat_filename);
loadMTL(std::string(mat_filename));
break;
}
case 'u':
{
// usemtl
char mat_name[256];
std::sscanf(line.c_str(),"usemtl %s",mat_name);
std::string material_name(mat_name);
currentMat = RESOURCE_GET(Material, material_name);
if(currentMat == NULL)
{
fprintf(stderr, "cannot find any material named : %s.\n", material_name.c_str());
currentMat = new PBRMaterial();
RESOURCE_ADD(currentMat, Material, material_name);
}
currentMesh->setMaterial(currentMat);
currentMesh->setName(material_name);
}
break;
default:
case '#':
// comment
break;
}
std::getline(file,line);
}
for(std::size_t i=0; i<meshes.size(); ++i)
{
if(meshes[i]->m_indices.size() == 0)
{
meshes[i] = meshes.back();
meshes.pop_back();
--i;
}
else
{
Mesh* m = meshes[i];
if(m->m_normals.empty())
m->computeNormals();
if(m->getFlags() & (1 << Mesh::MATERIAL_PBR_NORMAL_MAP))
m->computeTangents();
m->mergeVertices();
}
}
return meshes;
}
void initMaterialTexture(PBRMaterial* mat, PBRMaterial::TextureSlots slot, const std::string & file, int bitsPerPixel = 24)
{
mat->textures[slot] = RESOURCE_GET(Texture, file);
if (mat->textures[slot] == nullptr)
{
Image* img = Loader::loadImage(file, bitsPerPixel);
if(img != nullptr && img->width == img->height)
{
mat->textures[slot] = new Texture(img);
RESOURCE_ADD(mat->textures[slot], Texture, file);
}
if(img != nullptr)
delete img;
}
}
//load MTL
bool Loader::loadMTL(const std::string &filename)
{
std::string line;
std::ifstream file(mtl_directory + filename);
if(!file.is_open())
{
fprintf(stderr, "can't load %s.\n", filename.c_str());
return false;
}
PBRMaterial* mat = NULL;
bool hasNormalMap = false;
std::getline(file,line);
while(!file.eof())
{
if(line.length() == 0)
{
std::getline(file,line);
continue;
}
//QStringList tokens = line.split(' ');
std::vector<std::string> tokens = utils::split(line,' ');
if(tokens[0].substr(0,1) == "#")
{
// this is a comment
}
else if((tokens[0] == "newmtl") && tokens.size() == 2)
{
mat = new PBRMaterial();
RESOURCE_ADD(mat, Material, tokens[1]);
}
else if((tokens[0].compare("emission") == 0) && tokens.size() == 4)
{
mat->emission.r = std::stof(tokens[1]);
mat->emission.g = std::stof(tokens[2]);
mat->emission.b = std::stof(tokens[3]);
}
else if(tokens[0].compare("albedo") == 0 && tokens.size() == 4)
{
mat->albedo.r = std::stof(tokens[1]);
mat->albedo.g = std::stof(tokens[2]);
mat->albedo.b = std::stof(tokens[3]);
}
else if(tokens[0].compare("roughness") == 0 && tokens.size() == 2)
{
mat->roughness = std::stof(tokens[1]);
}
else if(tokens[0].compare("metallic") == 0 && tokens.size() == 2)
{
mat->metallic = std::stof(tokens[1]);
}
else if((tokens[0].substr(0,4) == "map_") && tokens.size() == 2)
{
if(tokens[0].compare("map_emission") == 0)
initMaterialTexture(mat, PBRMaterial::EMISSION_SLOT, tokens[1]);
else if(tokens[0].compare("map_albedo") == 0)
initMaterialTexture(mat, PBRMaterial::ALBEDO_SLOT, tokens[1]);
else if(tokens[0].compare("map_roughness") == 0)
initMaterialTexture(mat, PBRMaterial::ROUGHNESS_SLOT, tokens[1], 8);
else if(tokens[0].compare("map_metallic") == 0)
initMaterialTexture(mat, PBRMaterial::METALLIC_SLOT, tokens[1], 8);
else if(tokens[0].compare("map_normal") == 0)
initMaterialTexture(mat, PBRMaterial::NORMALS_SLOT, tokens[1]);
else if(tokens[0].compare("map_alpha") == 0)
initMaterialTexture(mat, PBRMaterial::ALPHA_SLOT, tokens[1], 8);
else
fprintf(stderr, "unsupported material property : \"%s\"\n", tokens[0].c_str());
}
else
fprintf(stderr, "unsupported material property : \"%s\"\n", tokens[0].c_str());
std::getline(file,line);
}
return hasNormalMap;
}
void Loader::setObjDirectory(std::string dir_){
obj_directory = dir_;
}
void Loader::setMtlDirectory(std::string dir_){
mtl_directory = dir_;
}
void Loader::setTexDirectory(std::string dir_){
tex_directory = dir_;
}