13 lines
252 B
C++
13 lines
252 B
C++
#include "meshnode.h"
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#include "mesh.h"
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#include "scenetree.h"
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void MeshNode::setDepth(float depth){
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geometry.mesh->setDepth(depth);
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}
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void MeshNode::setSceneTree(SceneTree *tree){
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SceneNode::setSceneTree(tree);
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tree->addToIndex(this);
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}
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