small fix : IKeysMap data() function return a ref to the keys map
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@ -42,7 +42,7 @@ public:
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enum {PRESSED, RELEASED, HOLD};
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IKeysMap();
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std::vector<Binding> getBindings(Action action) const;
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std::vector<Binding> data(){return keys;}
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std::vector<Binding>& data(){return keys;}
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protected:
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std::vector<Binding> keys;
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};
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