clearing text_buffer at the beginning of each update loop

This commit is contained in:
Lendemor 2017-01-20 15:56:22 +01:00
parent 2184955935
commit d3e7128f87

View File

@ -32,6 +32,7 @@ void Input::updateEvents(){
m_closeRequested = false;
m_hasBeenResized = false;
m_delta_vertical_scroll = 0;
m_buffer.clear();
if(m_mouseGrabbed)
m_last_mouse_position = sf::Vector2i(m_window->getSize())/2;
@ -184,7 +185,6 @@ void Input::setMouseGrabbed(bool isGrabbed)
std::string Input::getText()
{
std::string t = m_buffer;
m_buffer.clear();
return t;
}