fixed stupid bug
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@ -43,7 +43,7 @@ Texture* FrameBuffer::getTexture(int texId)
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FrameBuffer* FrameBuffer::getScreen()
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{
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static FrameBuffer* screen = NULL;
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if(screen != NULL)
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if(screen == NULL)
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screen = new FrameBuffer(true);
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return screen;
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}
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