progress on TexturePack and Model serialization, added tinydir as included dependency

This commit is contained in:
Anselme 2016-07-28 15:20:16 +02:00
parent 1a515f92ec
commit 9269f345b0
8 changed files with 1027 additions and 99 deletions

View File

@ -2,6 +2,8 @@ The SparrowRenderer has mostly been written by Anselme FRANÇOIS.
Thanks to LodePNG for texture serialization : http://lodev.org/lodepng
Thanks to tinydir for directory navigation : https://github.com/cxong/tinydir
Thanks to GL3W for OpenGL 3.3 core function loading : https://github.com/skaslev/gl3w
Thanks to Dimitri RAGUET for his little fixes, explanations, and optimisations.

View File

@ -1,6 +1,8 @@
#include "image.h"
#include <glm/gtc/noise.hpp>
#include "lodepng.h"
#include "tinydir.h"
#include "texture.h"
std::string getNameFromFilename(const std::string &filename)
{
@ -119,18 +121,146 @@ bool Image::save(std::vector<unsigned char> &out)
return error != 0;
}
TexturePack::TexturePack(const std::string &filename)
void TexturePack::addImage(Image* img)
{
m_name = getNameFromFilename(filename);
std::FILE *file = std::fopen(filename.c_str(), "r");
if(file == NULL)
return;
TexImage texImg;
texImg.name = img->m_name;
texImg.img = img;
texImg.tex = NULL;
if(m_images.count(img->m_name))
removeImage(img->m_name);
m_images[img->m_name] = texImg;
}
bool TexturePack::save(const std::string &path)
void TexturePack::removeImage(const std::string &name)
{
std::string filename = path + '/' + m_name + ".tpk";
std::FILE *file = std::fopen(filename.c_str(), "w");
if(file == NULL)
return false;
TexImage &texImg = m_images[name];
if(texImg.img != NULL)
delete texImg.img;
if(texImg.tex != NULL)
delete texImg.tex;
m_images.erase(name);
}
void TexturePack::addImage(Texture* tex, const std::string &name, bool downloadFromGL)
{
TexImage texImg;
texImg.name = name;
texImg.tex = tex;
if(downloadFromGL)
{
texImg.img = tex->getData();
texImg.img->m_name = name;
}
else
texImg.img = NULL;
if(m_images.count(name))
removeImage(name);
m_images[name] = texImg;
}
void TexturePack::initGL()
{
for(std::pair<std::string, TexImage> pair : m_images)
{
TexImage &texImg = pair.second;
if(texImg.img != NULL)
{
if(texImg.tex != NULL)
delete texImg.tex;
texImg.tex = new Texture(texImg.img);
}
}
}
void TexturePack::initDestroyImages()
{
for(std::pair<std::string, TexImage> pair : m_images)
{
TexImage &texImg = pair.second;
if(texImg.img != NULL)
{
if(texImg.tex != NULL)
delete texImg.tex;
texImg.tex = new Texture(texImg.img);
delete texImg.img;
}
}
}
void TexturePack::getImagesFromGL()
{
for(std::pair<std::string, TexImage> pair : m_images)
{
TexImage &texImg = pair.second;
if(texImg.tex != NULL)
{
if(texImg.img != NULL)
delete texImg.img;
texImg.img = texImg.tex->getData();
}
}
}
void TexturePack::destroyGL()
{
for(std::pair<std::string, TexImage> pair : m_images)
{
TexImage &texImg = pair.second;
if(texImg.tex != NULL)
delete texImg.tex;
}
}
TexturePack::TexturePack(const std::string &folderPath) : TexturePack()
{
m_name = getNameFromFilename(folderPath);
tinydir_dir dir;
int err = tinydir_open(&dir, folderPath.c_str());
if(err == -1)
{
fprintf(stderr, "can't open directory : \"%s\"\n", folderPath.c_str());
return;
}
int n = dir.n_files;
for(int i=0; i<n; ++i)
{
const tinydir_file &file = dir._files[i];
if(std::string(file.extension) == "png")
{
Image* img = new Image(std::string(file.path));
img->m_name = file.name;
addImage(img);
}
else
fprintf(stderr, "%s is not a png file, ignoring\n", file.path);
}
}
bool TexturePack::save(const std::string &folderPath)
{
std::string path = folderPath + '/' + m_name;
if(!tinydir_create_directory(path.c_str()))
{
fprintf(stderr, "can't create directory \"%s\"\n", path.c_str());
return false;
}
tinydir_dir dir;
int err = tinydir_open(&dir, path.c_str());
if(err == -1)
{
fprintf(stderr, "can't open directory : \"%s\"\n", path.c_str());
return false;
}
// directory is open
for(std::pair<std::string, TexImage> pair : m_images)
{
TexImage &texImg = pair.second;
if(texImg.img != NULL)
{
std::string filename = path + '/' + texImg.name + ".png";
if(!texImg.img->save(filename))
fprintf(stderr, "can't save image : \"%s\"\n", filename.c_str());
}
}
}

View File

@ -42,10 +42,12 @@ private:
std::string name;
Texture* tex;
Image* img;
TexImage() : tex(NULL), img(NULL) {}
};
std::string m_name;
std::unordered_map<std::string, Image> m_images;
std::unordered_map<std::string, TexImage> m_images;
bool allocatedImg;
bool allocatedTex;
@ -69,10 +71,16 @@ public:
* @brief addImage adds an image to the pack, if an image of this name already exists in the pack, it will be replaced.
*/
void addImage(Image* img);
/**
* @brief removeImage removes the image named "name" from the pack if it exists.
*/
void removeImage(const std::string &name);
/**
* @brief addImage adds an image from an OpenGL texture and names it with the provided name.
* @param downloadFromGL if this is false, the Image will not be downloaded from the texture, only the texture will be added.
* this does not support cubemap or array textures (only the first face will be added)
*/
void addImage(Texture* tex, const std::string &name, bool downloadFromGL = true);

View File

@ -39,6 +39,7 @@ Mesh::Mesh(const std::string &name) :
isBillboard(false),
isShadowCaster(true),
depth(0),
m_flags(0),
primitive_type(GL_TRIANGLES),
vao(0)
{
@ -65,8 +66,39 @@ void Mesh::clearBuffers()
buffers.clear();
}
unsigned int Mesh::updateFlags()
{
m_flags = 0;
if(!indices.empty())
m_flags |= 1 << MESH_INDEXED;
if(!texCoords.empty())
m_flags |= 1 << MESH_TEXTURABLE;
if(!instances_offsets.empty())
m_flags |= 1 << MESH_INSTANCED;
if(!positions3D.empty())
{
m_flags |= 1 << MESH_3D;
if(!tangents.empty())
m_flags |= 1 << MESH_TANGENT_SPACE;
if(isDoubleSided)
m_flags |= 1 << MESH_DOUBLE_SIDED;
if(isBillboard)
m_flags |= 1 << MESH_BILLBOARD;
if(isShadowCaster)
m_flags |= 1 << MESH_SHADOWED;
}
else
m_flags |= 1 << MESH_2D;
return m_flags | material->getFlags();
}
void Mesh::initGL()
{
updateFlags();
destroyGL();
// create VAO
@ -197,32 +229,7 @@ void Mesh::clearData()
unsigned int Mesh::getFlags()
{
unsigned int flags = material->getFlags();
if(!(indices.empty() || buffersId[INDICES_BUFFER] == -1))
flags |= 1 << MESH_INDEXED;
if(!(texCoords.empty() || buffersId[TEXCOORD_BUFFER] == -1))
flags |= 1 << MESH_TEXTURABLE;
if(!(instances_offsets.empty() || buffersId[INSTANCE_BUFFER] == -1))
flags |= 1 << MESH_INSTANCED;
if(!(positions3D.empty() || buffersId[POSITION3D_BUFFER] == -1))
{
flags |= 1 << MESH_3D;
if((!tangents.empty() || buffersId[TANGENT_BUFFER] == -1))
flags |= 1 << MESH_TANGENT_SPACE;
if(isDoubleSided)
flags |= 1 << MESH_DOUBLE_SIDED;
if(isBillboard)
flags |= 1 << MESH_BILLBOARD;
if(isShadowCaster)
flags |= 1 << MESH_SHADOWED;
}
else
flags |= 1 << MESH_2D;
return flags;
return m_flags | material->getFlags();
}
void Mesh::addRectangle2D(const glm::vec2 &pos, const glm::vec2 &dim, const glm::vec2 &texCoord, const glm::vec2 &texRange, bool indexed)
@ -249,6 +256,33 @@ void Mesh::addRectangle2D(const glm::vec2 &pos, const glm::vec2 &dim, const glm:
}
}
void Mesh::setIsDoubleSided(bool val)
{
isDoubleSided = val;
if(val)
m_flags |= 1 << MESH_DOUBLE_SIDED;
else
m_flags &= ~(1 << MESH_DOUBLE_SIDED);
}
void Mesh::setIsBillboard(bool val)
{
isBillboard = val;
if(val)
m_flags |= 1 << MESH_BILLBOARD;
else
m_flags &= ~(1 << MESH_BILLBOARD);
}
void Mesh::setIsShadowCaster(bool val)
{
isShadowCaster = val;
if(val)
m_flags |= 1 << MESH_SHADOWED;
else
m_flags &= ~(1 << MESH_SHADOWED);
}
struct VertexComparator
{
// c'est plutot crade mais j'ai pas trouve d'autre moyen pour le moment

View File

@ -109,7 +109,8 @@ public:
void clearData();
/**
* @brief getFlags returns the flags that defines the specificities of the mesh and his material
* @brief getFlags returns the flags that defines the specificities of the mesh and his material.
* @warning the flags are correct only if initGL has been called.
*/
unsigned int getFlags();
@ -152,7 +153,7 @@ public:
* @brief setDepth allows to set the depth of a 2D mesh, the depth must be between -1 and 1, -1 being the closest to the camera
*/
void setDepth(float d) { depth = d; }
float getDepth() { return depth; } const
float getDepth() const { return depth; }
/*************************************************************/
/* 3D MESH PROPERTIES */
@ -161,19 +162,19 @@ public:
/**
* @brief setIsDoubleSided allows to enable or disable face culling for this Mesh
*/
void setIsDoubleSided(bool val) {isDoubleSided = val;}
void setIsDoubleSided(bool val);
/**
* @brief setIsBillboard allows to enable or disable billboarding,
* a billboard mesh will always follow the camera orientation
*/
void setIsBillboard(bool val) {isBillboard = val;}
void setIsBillboard(bool val);
/**
* @brief setIsShadowCaster allows to enable or disable,
* rendering of this mesh in the shadowmaps
*/
void setIsShadowCaster(bool val) {isShadowCaster = val;}
void setIsShadowCaster(bool val);
/*************************************************************/
/* 3D MESH TOOLS */
@ -234,7 +235,14 @@ public:
* default is GL_TRIANGLES
*/
void setPrimitiveType(GLenum type) {primitive_type = type;}
/**
* @brief updateFlags forces the refresh of the mesh flags,
* they will be computed from the CPU-side buffers status
* (so don't call it after a call to clearData)
*/
unsigned int updateFlags();
protected:
std::string m_name;
@ -243,6 +251,7 @@ protected:
bool isBillboard;
bool isShadowCaster;
float depth;
unsigned int m_flags;
GLenum primitive_type;

View File

@ -12,62 +12,32 @@ Model::~Model()
destroyGL();
for(Mesh *m : m_meshes)
delete m;
}
/*
Image* Model::getImage(const std::string &name)
{
for(TextureImg &tex : m_textures)
{
if(name.compare(tex.name) == 0)
return tex.img;
}
return NULL;
setTexturePack(NULL);
}
Texture* Model::getTexture(const std::string &name)
void Model::setTexturePack(TexturePack *texPack)
{
for(TextureImg &tex : m_textures)
{
if(name.compare(tex.name) == 0)
return tex.tex;
}
return NULL;
}*/
if(m_texPack != NULL)
delete m_texPack;
m_texPack = texPack;
}
void Model::destroy()
{
for(Mesh* m : m_meshes)
m->clearData();
for(TextureImg &tex : m_textures)
{
delete tex.img;
tex.img = NULL;
}
}
void Model::initGL()
{
for(Mesh* m : m_meshes)
m->initGL();
for(TextureImg &tex : m_textures)
{
if(tex.tex == NULL)
tex.tex = new Texture(tex.img);
}
}
void Model::destroyGL()
{
for(Mesh* m : m_meshes)
m->destroyGL();
for(TextureImg &tex : m_textures)
{
if(tex.tex != NULL)
{
delete tex.tex;
tex.tex = NULL;
}
}
}
bool Model::save(const std::string &filename, const std::string &texturesPath)

View File

@ -11,39 +11,21 @@ class TexturePack;
class Model
{
protected:
/*struct TextureImg
{
std::string name;
Texture* tex;
Image* img;
TextureImg(const std::string n, Image* i) :
name(n), tex(NULL), img(i) {}
};*/
TexturePack *m_texPack;
std::vector<Mesh*> m_meshes;
//std::vector<TextureImg> m_textures;
public:
Model();
~Model();
void setTexturePack(TexturePack *texPack);
/**
* @brief addMesh adds a mesh to the mesh list
*/
void addMesh(Mesh *mesh) { m_meshes.push_back(mesh); }
/**
* @brief addImage adds an image to the texture pack
*/
/*void addImage(const std::string &name, Image* img)
{
m_textures.push_back(TextureImg(name, img));
}*/
/**
* @brief getMeshes returns the mesh array
*/

793
src/tinydir.h Normal file
View File

@ -0,0 +1,793 @@
/*
Copyright (c) 2013-2016, tinydir authors:
- Cong Xu
- Lautis Sun
- Baudouin Feildel
- Andargor <andargor@yahoo.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
this file has been slightly modified by EpicSparrow to add the tinydir_create_directory function
*/
#ifndef TINYDIR_H
#define TINYDIR_H
#ifdef __cplusplus
extern "C" {
#endif
#if ((defined _UNICODE) && !(defined UNICODE))
#define UNICODE
#endif
#if ((defined UNICODE) && !(defined _UNICODE))
#define _UNICODE
#endif
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#ifdef _MSC_VER
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# include <tchar.h>
# pragma warning(push)
# pragma warning (disable : 4996)
#else
# include <dirent.h>
# include <libgen.h>
# include <sys/stat.h>
# include <stddef.h>
#endif
#ifdef __MINGW32__
# include <direct.h>
# include <tchar.h>
#endif
bool tinydir_create_directory(const char* path)
{
int nError = 0;
#if defined(_WIN32)
nError = _mkdir(path); // can be used on Windows
#else
mode_t nMode = 0733; // UNIX style permissions
nError = mkdir(path, nMode); // can be used on non-Windows
#endif
return nError == 0;
}
/* types */
/* Windows UNICODE wide character support */
#if defined _MSC_VER || defined __MINGW32__
#define _tinydir_char_t TCHAR
#define TINYDIR_STRING(s) _TEXT(s)
#define _tinydir_strlen _tcslen
#define _tinydir_strcpy _tcscpy
#define _tinydir_strcat _tcscat
#define _tinydir_strcmp _tcscmp
#define _tinydir_strrchr _tcsrchr
#define _tinydir_strncmp _tcsncmp
#else
#define _tinydir_char_t char
#define TINYDIR_STRING(s) s
#define _tinydir_strlen strlen
#define _tinydir_strcpy strcpy
#define _tinydir_strcat strcat
#define _tinydir_strcmp strcmp
#define _tinydir_strrchr strrchr
#define _tinydir_strncmp strncmp
#endif
#define _TINYDIR_PATH_MAX 4096
#ifdef _MSC_VER
/* extra chars for the "\\*" mask */
# define _TINYDIR_PATH_EXTRA 2
#else
# define _TINYDIR_PATH_EXTRA 0
#endif
#define _TINYDIR_FILENAME_MAX 256
#ifdef _MSC_VER
# define _TINYDIR_FUNC static __inline
#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
# define _TINYDIR_FUNC static __inline__
#else
# define _TINYDIR_FUNC static inline
#endif
/* readdir_r is a POSIX-only function, and may not be available under various
* environments/settings, e.g. MinGW. Use readdir fallback */
#if _POSIX_C_SOURCE >= 1 || _XOPEN_SOURCE || _BSD_SOURCE || _SVID_SOURCE ||\
_POSIX_SOURCE
# define _TINYDIR_HAS_READDIR_R
#endif
#if _POSIX_C_SOURCE >= 200112L
# define _TINYDIR_HAS_FPATHCONF
# include <unistd.h>
#endif
#if _BSD_SOURCE || _SVID_SOURCE || \
(_POSIX_C_SOURCE >= 200809L || _XOPEN_SOURCE >= 700)
# define _TINYDIR_HAS_DIRFD
# include <sys/types.h>
#endif
#if defined _TINYDIR_HAS_FPATHCONF && defined _TINYDIR_HAS_DIRFD &&\
defined _PC_NAME_MAX
# define _TINYDIR_USE_FPATHCONF
#endif
#if defined __MINGW32__ || !defined _TINYDIR_HAS_READDIR_R ||\
!(defined _TINYDIR_USE_FPATHCONF || defined NAME_MAX)
# define _TINYDIR_USE_READDIR
#endif
/* MINGW32 has two versions of dirent, ASCII and UNICODE*/
#ifndef _MSC_VER
#if (defined __MINGW32__) && (defined _UNICODE)
#define _TINYDIR_DIR _WDIR
#define _tinydir_dirent _wdirent
#define _tinydir_opendir _wopendir
#define _tinydir_readdir _wreaddir
#define _tinydir_closedir _wclosedir
#else
#define _TINYDIR_DIR DIR
#define _tinydir_dirent dirent
#define _tinydir_opendir opendir
#define _tinydir_readdir readdir
#define _tinydir_closedir closedir
#endif
#endif
/* Allow user to use a custom allocator by defining _TINYDIR_MALLOC and _TINYDIR_FREE. */
#if defined(_TINYDIR_MALLOC) && defined(_TINYDIR_FREE)
#elif !defined(_TINYDIR_MALLOC) && !defined(_TINYDIR_FREE)
#else
#error "Either define both alloc and free or none of them!"
#endif
#if !defined(_TINYDIR_MALLOC)
#define _TINYDIR_MALLOC(_size) malloc(_size)
#define _TINYDIR_FREE(_ptr) free(_ptr)
#endif /* !defined(_TINYDIR_MALLOC) */
typedef struct tinydir_file
{
_tinydir_char_t path[_TINYDIR_PATH_MAX];
_tinydir_char_t name[_TINYDIR_FILENAME_MAX];
_tinydir_char_t *extension;
int is_dir;
int is_reg;
#ifndef _MSC_VER
#ifdef __MINGW32__
struct _stat _s;
#else
struct stat _s;
#endif
#endif
} tinydir_file;
typedef struct tinydir_dir
{
_tinydir_char_t path[_TINYDIR_PATH_MAX];
int has_next;
size_t n_files;
tinydir_file *_files;
#ifdef _MSC_VER
HANDLE _h;
WIN32_FIND_DATA _f;
#else
_TINYDIR_DIR *_d;
struct _tinydir_dirent *_e;
#ifndef _TINYDIR_USE_READDIR
struct _tinydir_dirent *_ep;
#endif
#endif
} tinydir_dir;
/* declarations */
_TINYDIR_FUNC
int tinydir_open(tinydir_dir *dir, const _tinydir_char_t *path);
_TINYDIR_FUNC
int tinydir_open_sorted(tinydir_dir *dir, const _tinydir_char_t *path);
_TINYDIR_FUNC
void tinydir_close(tinydir_dir *dir);
_TINYDIR_FUNC
int tinydir_next(tinydir_dir *dir);
_TINYDIR_FUNC
int tinydir_readfile(const tinydir_dir *dir, tinydir_file *file);
_TINYDIR_FUNC
int tinydir_readfile_n(const tinydir_dir *dir, tinydir_file *file, size_t i);
_TINYDIR_FUNC
int tinydir_open_subdir_n(tinydir_dir *dir, size_t i);
_TINYDIR_FUNC
void _tinydir_get_ext(tinydir_file *file);
_TINYDIR_FUNC
int _tinydir_file_cmp(const void *a, const void *b);
#ifndef _MSC_VER
#ifndef _TINYDIR_USE_READDIR
_TINYDIR_FUNC
size_t _tinydir_dirent_buf_size(_TINYDIR_DIR *dirp);
#endif
#endif
/* definitions*/
_TINYDIR_FUNC
int tinydir_open(tinydir_dir *dir, const _tinydir_char_t *path)
{
#ifndef _MSC_VER
#ifndef _TINYDIR_USE_READDIR
int error;
int size; /* using int size */
#endif
#else
_tinydir_char_t path_buf[_TINYDIR_PATH_MAX];
#endif
_tinydir_char_t *pathp;
if (dir == NULL || path == NULL || _tinydir_strlen(path) == 0)
{
errno = EINVAL;
return -1;
}
if (_tinydir_strlen(path) + _TINYDIR_PATH_EXTRA >= _TINYDIR_PATH_MAX)
{
errno = ENAMETOOLONG;
return -1;
}
/* initialise dir */
dir->_files = NULL;
#ifdef _MSC_VER
dir->_h = INVALID_HANDLE_VALUE;
#else
dir->_d = NULL;
#ifndef _TINYDIR_USE_READDIR
dir->_ep = NULL;
#endif
#endif
tinydir_close(dir);
_tinydir_strcpy(dir->path, path);
/* Remove trailing slashes */
pathp = &dir->path[_tinydir_strlen(dir->path) - 1];
while (pathp != dir->path && (*pathp == TINYDIR_STRING('\\') || *pathp == TINYDIR_STRING('/')))
{
*pathp = TINYDIR_STRING('\0');
pathp++;
}
#ifdef _MSC_VER
_tinydir_strcpy(path_buf, dir->path);
_tinydir_strcat(path_buf, TINYDIR_STRING("\\*"));
dir->_h = FindFirstFile(path_buf, &dir->_f);
if (dir->_h == INVALID_HANDLE_VALUE)
{
errno = ENOENT;
#else
dir->_d = _tinydir_opendir(path);
if (dir->_d == NULL)
{
#endif
goto bail;
}
/* read first file */
dir->has_next = 1;
#ifndef _MSC_VER
#ifdef _TINYDIR_USE_READDIR
dir->_e = _tinydir_readdir(dir->_d);
#else
/* allocate dirent buffer for readdir_r */
size = _tinydir_dirent_buf_size(dir->_d); /* conversion to int */
if (size == -1) return -1;
dir->_ep = (struct _tinydir_dirent*)_TINYDIR_MALLOC(size);
if (dir->_ep == NULL) return -1;
error = readdir_r(dir->_d, dir->_ep, &dir->_e);
if (error != 0) return -1;
#endif
if (dir->_e == NULL)
{
dir->has_next = 0;
}
#endif
return 0;
bail:
tinydir_close(dir);
return -1;
}
_TINYDIR_FUNC
int tinydir_open_sorted(tinydir_dir *dir, const _tinydir_char_t *path)
{
/* Count the number of files first, to pre-allocate the files array */
size_t n_files = 0;
if (tinydir_open(dir, path) == -1)
{
return -1;
}
while (dir->has_next)
{
n_files++;
if (tinydir_next(dir) == -1)
{
goto bail;
}
}
tinydir_close(dir);
if (tinydir_open(dir, path) == -1)
{
return -1;
}
dir->n_files = 0;
dir->_files = (tinydir_file *)_TINYDIR_MALLOC(sizeof *dir->_files * n_files);
if (dir->_files == NULL)
{
goto bail;
}
while (dir->has_next)
{
tinydir_file *p_file;
dir->n_files++;
p_file = &dir->_files[dir->n_files - 1];
if (tinydir_readfile(dir, p_file) == -1)
{
goto bail;
}
if (tinydir_next(dir) == -1)
{
goto bail;
}
/* Just in case the number of files has changed between the first and
second reads, terminate without writing into unallocated memory */
if (dir->n_files == n_files)
{
break;
}
}
qsort(dir->_files, dir->n_files, sizeof(tinydir_file), _tinydir_file_cmp);
return 0;
bail:
tinydir_close(dir);
return -1;
}
_TINYDIR_FUNC
void tinydir_close(tinydir_dir *dir)
{
if (dir == NULL)
{
return;
}
memset(dir->path, 0, sizeof(dir->path));
dir->has_next = 0;
dir->n_files = 0;
_TINYDIR_FREE(dir->_files);
dir->_files = NULL;
#ifdef _MSC_VER
if (dir->_h != INVALID_HANDLE_VALUE)
{
FindClose(dir->_h);
}
dir->_h = INVALID_HANDLE_VALUE;
#else
if (dir->_d)
{
_tinydir_closedir(dir->_d);
}
dir->_d = NULL;
dir->_e = NULL;
#ifndef _TINYDIR_USE_READDIR
_TINYDIR_FREE(dir->_ep);
dir->_ep = NULL;
#endif
#endif
}
_TINYDIR_FUNC
int tinydir_next(tinydir_dir *dir)
{
if (dir == NULL)
{
errno = EINVAL;
return -1;
}
if (!dir->has_next)
{
errno = ENOENT;
return -1;
}
#ifdef _MSC_VER
if (FindNextFile(dir->_h, &dir->_f) == 0)
#else
#ifdef _TINYDIR_USE_READDIR
dir->_e = _tinydir_readdir(dir->_d);
#else
if (dir->_ep == NULL)
{
return -1;
}
if (readdir_r(dir->_d, dir->_ep, &dir->_e) != 0)
{
return -1;
}
#endif
if (dir->_e == NULL)
#endif
{
dir->has_next = 0;
#ifdef _MSC_VER
if (GetLastError() != ERROR_SUCCESS &&
GetLastError() != ERROR_NO_MORE_FILES)
{
tinydir_close(dir);
errno = EIO;
return -1;
}
#endif
}
return 0;
}
_TINYDIR_FUNC
int tinydir_readfile(const tinydir_dir *dir, tinydir_file *file)
{
if (dir == NULL || file == NULL)
{
errno = EINVAL;
return -1;
}
#ifdef _MSC_VER
if (dir->_h == INVALID_HANDLE_VALUE)
#else
if (dir->_e == NULL)
#endif
{
errno = ENOENT;
return -1;
}
if (_tinydir_strlen(dir->path) +
_tinydir_strlen(
#ifdef _MSC_VER
dir->_f.cFileName
#else
dir->_e->d_name
#endif
) + 1 + _TINYDIR_PATH_EXTRA >=
_TINYDIR_PATH_MAX)
{
/* the path for the file will be too long */
errno = ENAMETOOLONG;
return -1;
}
if (_tinydir_strlen(
#ifdef _MSC_VER
dir->_f.cFileName
#else
dir->_e->d_name
#endif
) >= _TINYDIR_FILENAME_MAX)
{
errno = ENAMETOOLONG;
return -1;
}
_tinydir_strcpy(file->path, dir->path);
_tinydir_strcat(file->path, TINYDIR_STRING("/"));
_tinydir_strcpy(file->name,
#ifdef _MSC_VER
dir->_f.cFileName
#else
dir->_e->d_name
#endif
);
_tinydir_strcat(file->path, file->name);
#ifndef _MSC_VER
#ifdef __MINGW32__
if (_tstat(
#else
if (stat(
#endif
file->path, &file->_s) == -1)
{
return -1;
}
#endif
_tinydir_get_ext(file);
file->is_dir =
#ifdef _MSC_VER
!!(dir->_f.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
#else
S_ISDIR(file->_s.st_mode);
#endif
file->is_reg =
#ifdef _MSC_VER
!!(dir->_f.dwFileAttributes & FILE_ATTRIBUTE_NORMAL) ||
(
!(dir->_f.dwFileAttributes & FILE_ATTRIBUTE_DEVICE) &&
!(dir->_f.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) &&
!(dir->_f.dwFileAttributes & FILE_ATTRIBUTE_ENCRYPTED) &&
#ifdef FILE_ATTRIBUTE_INTEGRITY_STREAM
!(dir->_f.dwFileAttributes & FILE_ATTRIBUTE_INTEGRITY_STREAM) &&
#endif
#ifdef FILE_ATTRIBUTE_NO_SCRUB_DATA
!(dir->_f.dwFileAttributes & FILE_ATTRIBUTE_NO_SCRUB_DATA) &&
#endif
!(dir->_f.dwFileAttributes & FILE_ATTRIBUTE_OFFLINE) &&
!(dir->_f.dwFileAttributes & FILE_ATTRIBUTE_TEMPORARY));
#else
S_ISREG(file->_s.st_mode);
#endif
return 0;
}
_TINYDIR_FUNC
int tinydir_readfile_n(const tinydir_dir *dir, tinydir_file *file, size_t i)
{
if (dir == NULL || file == NULL)
{
errno = EINVAL;
return -1;
}
if (i >= dir->n_files)
{
errno = ENOENT;
return -1;
}
memcpy(file, &dir->_files[i], sizeof(tinydir_file));
_tinydir_get_ext(file);
return 0;
}
_TINYDIR_FUNC
int tinydir_open_subdir_n(tinydir_dir *dir, size_t i)
{
_tinydir_char_t path[_TINYDIR_PATH_MAX];
if (dir == NULL)
{
errno = EINVAL;
return -1;
}
if (i >= dir->n_files || !dir->_files[i].is_dir)
{
errno = ENOENT;
return -1;
}
_tinydir_strcpy(path, dir->_files[i].path);
tinydir_close(dir);
if (tinydir_open_sorted(dir, path) == -1)
{
return -1;
}
return 0;
}
/* Open a single file given its path */
_TINYDIR_FUNC
int tinydir_file_open(tinydir_file *file, const _tinydir_char_t *path)
{
tinydir_dir dir;
int result = 0;
int found = 0;
_tinydir_char_t dir_name_buf[_TINYDIR_PATH_MAX];
_tinydir_char_t file_name_buf[_TINYDIR_FILENAME_MAX];
_tinydir_char_t *dir_name;
_tinydir_char_t *base_name;
#if (defined _MSC_VER || defined __MINGW32__)
_tinydir_char_t drive_buf[_TINYDIR_PATH_MAX];
_tinydir_char_t ext_buf[_TINYDIR_FILENAME_MAX];
#endif
if (file == NULL || path == NULL || _tinydir_strlen(path) == 0)
{
errno = EINVAL;
return -1;
}
if (_tinydir_strlen(path) + _TINYDIR_PATH_EXTRA >= _TINYDIR_PATH_MAX)
{
errno = ENAMETOOLONG;
return -1;
}
/* Get the parent path */
#if (defined _MSC_VER || defined __MINGW32__)
#if ((defined _MSC_VER) && (_MSC_VER >= 1400))
_tsplitpath_s(
path,
drive_buf, sizeof drive_buf,
dir_name_buf, sizeof dir_name_buf,
file_name_buf, sizeof file_name_buf,
ext_buf, sizeof ext_buf);
#else
_tsplitpath(
path,
drive_buf,
dir_name_buf,
file_name_buf,
ext_buf);
#endif
if (errno)
{
errno = EINVAL;
return -1;
}
/* Emulate the behavior of dirname by returning "." for dir name if it's
empty */
#if ((defined _MSC_VER || defined __MINGW32__) && (defined UNICODE))
if (drive_buf[0] == '\0' && drive_buf[1] == '\0' && dir_name_buf[0] == '\0' && dir_name_buf[1] == '\0')
#else
if (drive_buf[0] == '\0' && dir_name_buf[0] == '\0')
#endif
{
_tinydir_strcpy(dir_name_buf, TINYDIR_STRING("."));
}
/* Concatenate the drive letter and dir name to form full dir name */
_tinydir_strcat(drive_buf, dir_name_buf);
dir_name = drive_buf;
/* Concatenate the file name and extension to form base name */
_tinydir_strcat(file_name_buf, ext_buf);
base_name = file_name_buf;
#else
_tinydir_strcpy(dir_name_buf, path);
dir_name = dirname(dir_name_buf);
_tinydir_strcpy(file_name_buf, path);
base_name =basename(file_name_buf);
#endif
/* Open the parent directory */
if (tinydir_open(&dir, dir_name) == -1)
{
return -1;
}
/* Read through the parent directory and look for the file */
while (dir.has_next)
{
if (tinydir_readfile(&dir, file) == -1)
{
result = -1;
goto bail;
}
if (_tinydir_strcmp(file->name, base_name) == 0)
{
/* File found */
found = 1;
break;
}
tinydir_next(&dir);
}
if (!found)
{
result = -1;
errno = ENOENT;
}
bail:
tinydir_close(&dir);
return result;
}
_TINYDIR_FUNC
void _tinydir_get_ext(tinydir_file *file)
{
_tinydir_char_t *period = _tinydir_strrchr(file->name, TINYDIR_STRING('.'));
if (period == NULL)
{
file->extension = &(file->name[_tinydir_strlen(file->name)]);
}
else
{
file->extension = period + 1;
}
}
_TINYDIR_FUNC
int _tinydir_file_cmp(const void *a, const void *b)
{
const tinydir_file *fa = (const tinydir_file *)a;
const tinydir_file *fb = (const tinydir_file *)b;
if (fa->is_dir != fb->is_dir)
{
return -(fa->is_dir - fb->is_dir);
}
return _tinydir_strncmp(fa->name, fb->name, _TINYDIR_FILENAME_MAX);
}
#ifndef _MSC_VER
#ifndef _TINYDIR_USE_READDIR
/*
The following authored by Ben Hutchings <ben@decadent.org.uk>
from https://womble.decadent.org.uk/readdir_r-advisory.html
*/
/* Calculate the required buffer size (in bytes) for directory *
* entries read from the given directory handle. Return -1 if this *
* this cannot be done. *
* *
* This code does not trust values of NAME_MAX that are less than *
* 255, since some systems (including at least HP-UX) incorrectly *
* define it to be a smaller value. */
_TINYDIR_FUNC
size_t _tinydir_dirent_buf_size(_TINYDIR_DIR *dirp)
{
long name_max;
size_t name_end;
/* parameter may be unused */
(void)dirp;
#if defined _TINYDIR_USE_FPATHCONF
name_max = fpathconf(dirfd(dirp), _PC_NAME_MAX);
if (name_max == -1)
#if defined(NAME_MAX)
name_max = (NAME_MAX > 255) ? NAME_MAX : 255;
#else
return (size_t)(-1);
#endif
#elif defined(NAME_MAX)
name_max = (NAME_MAX > 255) ? NAME_MAX : 255;
#else
#error "buffer size for readdir_r cannot be determined"
#endif
name_end = (size_t)offsetof(struct _tinydir_dirent, d_name) + name_max + 1;
return (name_end > sizeof(struct _tinydir_dirent) ?
name_end : sizeof(struct _tinydir_dirent));
}
#endif
#endif
#ifdef __cplusplus
}
#endif
# if defined (_MSC_VER)
# pragma warning(pop)
# endif
#endif