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The SparrowRenderer has mostly been written by Anselme FRANÇOIS.
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Thanks to LodePNG for texture serialization : http://lodev.org/lodepng
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Thanks to GL3W for OpenGL 3.3 core function loading : https://github.com/skaslev/gl3w
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Thanks to Dimitri RAGUET for his little fixes, explanations, and optimisations.
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