From da4906452d51fecc1989b3327f0bb7caf71385fa Mon Sep 17 00:00:00 2001 From: Anselme Date: Sun, 18 Sep 2016 22:08:40 +0200 Subject: [PATCH] fixed crash when compiling a mesh without a material --- src/mesh.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesh.cpp b/src/mesh.cpp index c8ab54a..3ec5282 100644 --- a/src/mesh.cpp +++ b/src/mesh.cpp @@ -92,8 +92,8 @@ unsigned int Mesh::updateFlags() } else m_flags |= 1 << MESH_2D; - - return m_flags | material->getFlags(); + + return m_flags | (material ? material->getFlags() : 0); } void Mesh::initGL()