5 Commits

Author SHA1 Message Date
Anselme FRANÇOIS
7ca0d3d003 2D elements are correctly blended and rendered according to depth 2016-07-24 14:53:31 +02:00
Anselme FRANÇOIS
c5c8158653 point light shadows are implemented, but not working yet 2016-07-23 13:59:34 +02:00
Anselme
44efb383a9 added point light shadow generation shaders 2016-07-19 17:25:35 +02:00
Anselme
7c139a576a added mesh serialization 2016-06-14 17:46:01 +02:00
Anselme FRANÇOIS
637195391d ninja commit on Light refactoring 2016-06-13 07:58:39 +02:00