anselme
|
09afb90dd4
|
additions in scene, shader, material, modules, towards the new module format
|
2015-11-28 14:43:03 +01:00 |
|
Anselme
|
04cc620797
|
added support for crappy renderer in skybox, added entityloader class
|
2015-11-09 21:05:16 +01:00 |
|
Anselme
|
279391c279
|
removed crappy module, crappy rendering is now automatically handled in PhongModule
|
2015-10-13 17:21:12 +02:00 |
|
Anselme
|
3b1e1be464
|
removed resourcebase, added a shader for untextured phong materials
|
2015-08-25 22:47:40 +02:00 |
|
Anselme
|
b9dc55d0cf
|
some refactoring needed by the editor
|
2015-08-07 23:48:18 +02:00 |
|
Anselme
|
fc9eb93c75
|
only one directionnal light is allowed now, phongEntity now handles the mesh's opengl initialization
|
2015-08-06 14:25:17 +02:00 |
|
Anselme
|
84f0712fc1
|
work in progress on Mesh
|
2015-08-04 14:35:36 +02:00 |
|
Anselme
|
6bfb5fed60
|
Mesh is now the only mesh class, and is very generic
|
2015-07-18 16:51:29 +02:00 |
|
Anselme
|
c20ad01d73
|
added imesh, a unique mesh class that will replace all others
|
2015-07-17 16:38:06 +02:00 |
|
Anselme
|
009894ca3b
|
changed structure of the renderer to modules
|
2015-07-05 23:13:17 +02:00 |
|