Anselme
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279391c279
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removed crappy module, crappy rendering is now automatically handled in PhongModule
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2015-10-13 17:21:12 +02:00 |
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Anselme
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0f26ca0d24
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowrenderer
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2015-09-21 19:05:06 +02:00 |
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Anselme
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0ae33c3356
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fixed modern GL not enabling
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2015-09-21 19:05:01 +02:00 |
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Anselme
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b06264719d
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fixed some crappy rendering issues
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2015-09-21 17:41:12 +02:00 |
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Anselme
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9ff1710082
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added first working implementation of crappyModule
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2015-09-09 17:13:13 +02:00 |
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Anselme
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a68f7107e1
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temp commit of crappymodule implementation
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2015-09-08 17:49:34 +02:00 |
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Anselme
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3b1e1be464
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removed resourcebase, added a shader for untextured phong materials
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2015-08-25 22:47:40 +02:00 |
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Anselme
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fc9eb93c75
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only one directionnal light is allowed now, phongEntity now handles the mesh's opengl initialization
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2015-08-06 14:25:17 +02:00 |
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Anselme
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d4df0cd606
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refactoring has advanced, still work to do
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2015-08-04 20:10:07 +02:00 |
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Anselme
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84f0712fc1
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work in progress on Mesh
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2015-08-04 14:35:36 +02:00 |
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Anselme
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192413642c
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did some small refactoring
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2015-07-28 13:17:14 +02:00 |
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