Logo
Explore Help
Sign In
EpicSparrow/SparrowRenderer
2
0
Fork 0
You've already forked SparrowRenderer
Code Issues Pull Requests Packages Projects Releases Wiki Activity
32 Commits 1 Branch 0 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Anselme
a6c9a55fb9 small changes 2015-07-16 15:17:42 +02:00
Anselme
c534c7b4e7 small changes 2015-07-06 21:46:17 +02:00
Anselme
009894ca3b changed structure of the renderer to modules 2015-07-05 23:13:17 +02:00
Anselme
2d4e2b9727 better blinn-phong, directionnal light at sun position 2015-07-01 21:41:22 +02:00
Anselme
3678b8d392 lights and blinn-phong are working well, and i also added a focusController, which allows to navigate freely around a target 2015-07-01 20:56:32 +02:00
Anselme
26bfe5566b lots of refactoring, added SparrowRenderer class, moved all Qt dependencies to Utils class 2015-06-30 20:05:16 +02:00
Anselme
3ab2ba9dcd skybox prototype working, shaders now take a source instead of a filename in constructor 2015-06-29 23:44:50 +02:00
Anselme
370a073dcb implemented Texture and added skybox material 2015-06-29 16:01:51 +02:00
Anselme
a36b607ccf fixed a bug 2015-06-26 17:20:04 +02:00
unknown
2bd9205c37 added lots of things, but it crashes 2015-06-26 14:56:43 +02:00
unknown
9e19c2211d fixed shader compilation issue, fixed M_PI depending on cmath 2015-06-22 14:27:44 +02:00
Anselme
1dce5a251d initial commit 2015-06-22 01:57:02 +02:00
Powered by Gitea Version: 1.23.1 Page: 460ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API