20 Commits

Author SHA1 Message Date
Anselme
a6c9a55fb9 small changes 2015-07-16 15:17:42 +02:00
Anselme
486b81d153 splitted into 2 projects, see sparrowEditor project 2015-07-09 13:15:27 +02:00
Anselme
1668101b46 dockWidget refactoring, and added resource Widget 2015-07-09 01:34:19 +02:00
Anselme
2f793bd15f added render pipeline panel 2015-07-08 20:36:02 +02:00
Anselme
5393bbfa1b sparrow renderer now uses resourcebase 2015-07-07 14:31:33 +02:00
Anselme
009894ca3b changed structure of the renderer to modules 2015-07-05 23:13:17 +02:00
Anselme
66c35fd0f9 fixed linker issues with opengl and glu 2015-07-03 10:39:33 +02:00
Anselme
8d3331dce1 fixed issue with old cards 2015-07-02 13:08:05 +02:00
Anselme
3678b8d392 lights and blinn-phong are working well, and i also added a focusController, which allows to navigate freely around a target 2015-07-01 20:56:32 +02:00
Anselme
eaa70e2cde added resourcebase 2015-07-01 17:34:56 +02:00
Anselme
26bfe5566b lots of refactoring, added SparrowRenderer class, moved all Qt dependencies to Utils class 2015-06-30 20:05:16 +02:00
Anselme
8995b3ddbf fixed geodesic sphere not culled correctly, fixed skybox frustrum clipping, added lights class 2015-06-30 13:37:40 +02:00
Anselme
3ab2ba9dcd skybox prototype working, shaders now take a source instead of a filename in constructor 2015-06-29 23:44:50 +02:00
Anselme
370a073dcb implemented Texture and added skybox material 2015-06-29 16:01:51 +02:00
Anselme
b6c9377268 first step in the rendering process, we can display a sphere 2015-06-29 08:40:11 +02:00
Anselme
61c6f97da3 added scenecontroller 2015-06-27 00:03:34 +02:00
unknown
2bd9205c37 added lots of things, but it crashes 2015-06-26 14:56:43 +02:00
unknown
6eb437fe23 implemented mesh class, and added gridmesh implementation 2015-06-26 12:41:17 +02:00
Anselme
f9c77feac3 implemented material interface, added texture class 2015-06-25 22:59:10 +02:00
Anselme
1dce5a251d initial commit 2015-06-22 01:57:02 +02:00