project(SparrowRenderer) cmake_minimum_required(VERSION 2.8) # choose source file file(GLOB LIB_SRC_LIST src/*.cpp) file(GLOB LIB_HEAD_LIST src/*.h) #set compilation option set(IS_LIBRARY True) set(USE_OPENGL True) add_definitions(-Wno-comment -DGLEW_BUILD -DGLEW_STATIC) if(CMAKE_BUILD_TYPE MATCHES "Debug") add_definitions(-DRENDER_DEBUG) endif() file(GLOB RESOURCES_FILES src/*.h shaders/*.glsl) include(template.cmake)