#ifndef MYGLWIDGET_H #define MYGLWIDGET_H #include class SparrowRenderer; namespace Ui { class MyGLWidget; } class MyGLWidget : public QGLWidget { Q_OBJECT SparrowRenderer* renderer; public: explicit MyGLWidget(QWidget *parent = 0); ~MyGLWidget(); protected: void initializeGL(); void resizeGL(int width, int height); void paintGL(); }; #endif // MYGLWIDGET_H