#------------------------------------------------- # # Project created by QtCreator 2015-06-16T15:37:51 # #------------------------------------------------- QT += core gui opengl widgets Debug:TARGET = sparrowRendererDebug Release:TARGET = sparrowRenderer TEMPLATE = lib CONFIG += c++11 staticlib INCLUDEPATH += ../cpp_dependencies/include win32 { DESTDIR = $$PWD/../cpp_dependencies/lib/win32 LIBS += -L../../cpp_dependencies/lib/win32 LIBS += -lglew32 -lopengl32 -lglu32 } unix { DESTDIR = $$PWD/../cpp_dependencies/lib/linux LIBS += -L../../cpp_dependencies/lib/linux LIBS += -lGL -lGLEW -lGLU } SOURCES += shader.cpp \ camera.cpp \ gridmesh.cpp \ texture.cpp \ phongmaterial.cpp \ scenecontroller.cpp \ sphere.cpp \ entity.cpp \ utils.cpp \ lights.cpp \ sparrowrenderer.cpp \ resourcebase.cpp \ focuscontroller.cpp \ phongmodule.cpp \ skyboxmodule.cpp \ basicmodule.cpp \ framebuffer.cpp \ standardmesh.cpp \ mesh.cpp \ bumpmappedmesh.cpp \ imesh.cpp HEADERS += shader.h \ camera.h \ glassert.h \ material.h \ gridmesh.h \ texture.h \ phongmaterial.h \ scenecontroller.h \ sphere.h \ entity.h \ utils.h \ lights.h \ sparrowrenderer.h \ resourcebase.h \ focuscontroller.h \ phongmodule.h \ skyboxmodule.h \ basicmodule.h \ module.h \ resource.h \ framebuffer.h \ standardmesh.h \ mesh.h \ bumpmappedmesh.h \ vertex.h \ imesh.h OTHER_FILES += *.frag *.vert *.glsl *.todo DISTFILES += \ modules.todo