SparrowRenderer/asciimodule.h
2015-07-23 17:43:46 +02:00

23 lines
359 B
C++

#ifndef ASCIIMODULE_H
#define ASCIIMODULE_H
#include "module.h"
#include <vector>
class ASCIIEntity;
class Shader;
class ASCIIModule : public Module
{
Shader* shader;
std::vector<ASCIIEntity*> entities;
public:
ASCIIModule();
void addEntity(ASCIIEntity* myEntity);
virtual void renderGL(Camera* myCamera);
};
#endif // ASCIIMODULE_H