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EpicSparrow/SparrowRenderer
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Anselme 0872b425b1 worked a little on OBJ parsing
2015-07-06 18:22:45 +02:00
..
noise.png
added a texture to the shene's sphere
2015-06-30 18:51:32 +02:00
skybox_bk.jpg
skybox prototype working, shaders now take a source instead of a filename in constructor
2015-06-29 23:44:50 +02:00
skybox_dn.jpg
skybox prototype working, shaders now take a source instead of a filename in constructor
2015-06-29 23:44:50 +02:00
skybox_ft.jpg
skybox prototype working, shaders now take a source instead of a filename in constructor
2015-06-29 23:44:50 +02:00
skybox_lf.jpg
skybox prototype working, shaders now take a source instead of a filename in constructor
2015-06-29 23:44:50 +02:00
skybox_rt.jpg
skybox prototype working, shaders now take a source instead of a filename in constructor
2015-06-29 23:44:50 +02:00
skybox_up.jpg
skybox prototype working, shaders now take a source instead of a filename in constructor
2015-06-29 23:44:50 +02:00
sphere.obj
added first version of obj loader
2015-07-03 13:17:00 +02:00
sword.mtl
changed structure of the renderer to modules
2015-07-05 23:13:17 +02:00
sword.obj
worked a little on OBJ parsing
2015-07-06 18:22:45 +02:00
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