SparrowRenderer/myglwidget.h
2015-07-08 20:36:02 +02:00

48 lines
871 B
C++

#ifndef MYGLWIDGET_H
#define MYGLWIDGET_H
#include <QGLWidget>
class SparrowRenderer;
class SceneController;
namespace Ui {
class MyGLWidget;
}
class MyGLWidget : public QGLWidget
{
Q_OBJECT
SparrowRenderer* renderer;
SceneController* controller;
QPoint last;
public:
explicit MyGLWidget(QWidget *parent = 0);
~MyGLWidget();
SparrowRenderer* getRenderer();
protected:
void initializeGL();
void loadResources();
void buildScene();
void resizeGL(int width, int height);
void paintGL();
private:
// handle events
void mouseMoveEvent(QMouseEvent *e);
void mousePressEvent(QMouseEvent* e);
void mouseReleaseEvent(QMouseEvent* e);
void wheelEvent(QWheelEvent *e);
void keyPressEvent(QKeyEvent *e);
void keyReleaseEvent(QKeyEvent *e);
signals:
void modulesChanged();
};
#endif // MYGLWIDGET_H