SparrowRenderer/resource.h
2015-07-07 14:31:33 +02:00

36 lines
470 B
C++

#ifndef RESOURCE
#define RESOURCE
#include <string>
#include <unordered_map>
#include <vector>
template<typename T>
class Resource
{
public:
T* data;
std::string sourcePath;
std::string name;
};
template<typename T>
class DataBank
{
std::unordered_map<std::string, Resource<T>*> dataMap;
std::vector<Resource<T>*> dataList;
public:
T* get(std::string name)
{
}
void set(std::string name, T*)
{
}
};
#endif // RESOURCE