SparrowRenderer/myglwidget.h

43 lines
786 B
C++

#ifndef MYGLWIDGET_H
#define MYGLWIDGET_H
#include <QGLWidget>
class Scene;
class SparrowRenderer;
class SceneController;
namespace Ui {
class MyGLWidget;
}
class MyGLWidget : public QGLWidget
{
Q_OBJECT
SparrowRenderer* renderer;
SceneController* controller;
QPoint last;
public:
explicit MyGLWidget(QWidget *parent = 0);
~MyGLWidget();
protected:
void initializeGL();
Scene* buildScene();
void resizeGL(int width, int height);
void paintGL();
private:
// handle events
void mouseMoveEvent(QMouseEvent *e);
void mousePressEvent(QMouseEvent* e);
void mouseReleaseEvent(QMouseEvent* e);
void wheelEvent(QWheelEvent *e);
void keyPressEvent(QKeyEvent *e);
void keyReleaseEvent(QKeyEvent *e);
};
#endif // MYGLWIDGET_H