20 lines
343 B
C++
20 lines
343 B
C++
#ifndef SKYBOXMATERIAL_H
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#define SKYBOXMATERIAL_H
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#include "material.h"
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class Texture;
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class SkyBoxMaterial : public Material
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{
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public:
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SkyBoxMaterial(Shader* myShader, const std::string filenames[6]);
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virtual void bindAttributes();
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virtual bool requireLights();
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private:
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Texture* skyboxTex;
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};
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#endif // SKYBOXMATERIAL_H
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