SparrowRenderer/sparrowrenderer.cpp

136 lines
3.1 KiB
C++

#include <glew/glew.h>
#include <cstdio>
#include "sparrowrenderer.h"
#include "glassert.h"
#include "camera.h"
#include "module.h"
#include <chrono>
// main methods
bool SparrowRenderer::modernOpenglAvailable = false;
void SparrowRenderer::initGL(int width, int height, bool forceCrappy)
{
glewExperimental = GL_TRUE;
GLenum err = glewInit();
if (GLEW_OK != err)
fprintf(stderr, "Warning: glewInit failed!\n");
if (!forceCrappy &&
GLEW_ARB_vertex_program &&
GLEW_ARB_fragment_program &&
GLEW_ARB_texture_float &&
GLEW_ARB_draw_buffers &&
GLEW_ARB_framebuffer_object &&
glewIsSupported("GL_VERSION_3_3") &&
GLEW_VERSION_3_3)
{
modernOpenglAvailable = true;
printf("Modern OpenGL available.\n");
}
else
{
modernOpenglAvailable = false;
fprintf(stderr, "Warning: modern OpenGL not supported!\nEnabling fallback crappy rendering mode\n");
}
std::cout << "OpenGL version " << glGetString(GL_VERSION) << std::endl;
std::cout << "GLSL version " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl;
glAssert(glEnable(GL_DEPTH_TEST));
glAssert(glEnable(GL_CULL_FACE));
glAssert(glEnable(GL_TEXTURE_2D));
resizeGL(width, height);
}
void SparrowRenderer::destroyGL()
{
for(ModuleNode &m : modules)
delete m.module;
modules.clear();
}
void SparrowRenderer::resizeGL(int width, int height)
{
glAssert(glViewport(0, 0, width, height));
camera->resize(width, height);
}
void SparrowRenderer::renderGL()
{
glAssert(glClearColor(clearColor.r, clearColor.g, clearColor.b, 1));
glAssert(glClearDepth(1.0));
glAssert(glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
for(ModuleNode &m : modules)
{
if(m.isEnabled)
{
std::chrono::high_resolution_clock::time_point t = std::chrono::high_resolution_clock::now();
m.module->renderGL(getCamera(), scene);
m.seconds = std::chrono::duration_cast<std::chrono::duration<double>>(std::chrono::high_resolution_clock::now() - t).count();
}
}
}
bool SparrowRenderer::isModernOpenGLAvailable()
{
return modernOpenglAvailable;
}
// clock methods
double SparrowRenderer::getFPS()
{
double totalTime = 0;
for(ModuleNode &m : modules)
{
if(m.isEnabled)
totalTime += m.seconds;
}
return 1./totalTime;
}
double SparrowRenderer::getModuleTime(int moduleId)
{
return modules[moduleId].seconds;
}
// module methods
void SparrowRenderer::addModule(Module* myModule, std::string name)
{
if(modernOpenglAvailable || !myModule->requiresModernOpenGL())
modules.push_back(ModuleNode(myModule, name));
}
int SparrowRenderer::getNbModules()
{
return modules.size();
}
// camera methods
void SparrowRenderer::setCamera(Camera* myCamera)
{
camera = myCamera;
}
Camera* SparrowRenderer::getCamera()
{
return camera;
}
// scene methods
void SparrowRenderer::setScene(Scene* myScene)
{
scene = myScene;
}
Scene* SparrowRenderer::getScene()
{
return scene;
}