SparrowRenderer/sparrowrenderer.cpp
2015-07-16 15:17:42 +02:00

167 lines
3.6 KiB
C++

#include <glew/glew.h>
#include <iostream>
#include "sparrowrenderer.h"
#include "glassert.h"
#include "camera.h"
#include "basicmodule.h"
// main methods
void SparrowRenderer::initGL(int width, int height)
{
glewExperimental = GL_TRUE;
GLenum err = glewInit();
if (GLEW_OK != err)
{
std::cerr << "Warning: glewInit failed!" << std::endl;
}
if (!GLEW_ARB_vertex_program ||
!GLEW_ARB_fragment_program ||
!GLEW_ARB_texture_float ||
!GLEW_ARB_draw_buffers ||
!GLEW_ARB_framebuffer_object)
{
std::cerr << "Warning: Shaders not supported!" << std::endl;
}
std::cout << "OpenGL version " << glGetString(GL_VERSION) << std::endl;
std::cout << "GLSL version " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl;
glAssert(glEnable(GL_DEPTH_TEST));
glAssert(glEnable(GL_CULL_FACE));
glAssert(glEnable(GL_TEXTURE_2D));
resize(width, height);
}
void SparrowRenderer::destroyGL()
{
}
void SparrowRenderer::resize(int width, int height)
{
glAssert(glViewport(0, 0, width, height));
camera.resize(width, height);
}
void SparrowRenderer::render()
{
glAssert(glClearColor(0.60, 0.65, 0.75, 1.0));
glAssert(glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
for(ModuleNode &m : modules)
{
if(m.isEnabled)
m.module->render(getCamera());
}
}
// module methods
void SparrowRenderer::addModule(Module* myModule, std::string name)
{
modules.push_back(ModuleNode(myModule, name));
}
void SparrowRenderer::addModule(Module* myModule, std::string name, int index)
{
if(index < 0)
index = 0;
if(index > modules.size())
modules.push_back(ModuleNode(myModule, name));
else
{
auto it = modules.begin();
std::advance(it, index);
modules.insert(it, ModuleNode(myModule, name));
}
}
void SparrowRenderer::removeModule(int index)
{
auto it = modules.begin();
std::advance(it, index);
modules.erase(it);
}
void SparrowRenderer::removeModule(std::string name)
{
modules.erase(getModuleNode(name));
}
Module* SparrowRenderer::getModule(int index)
{
auto it = modules.begin();
std::advance(it, index);
return (*it).module;
}
Module* SparrowRenderer::getModule(std::string name)
{
return (*getModuleNode(name)).module;
}
std::list<SparrowRenderer::ModuleNode>::iterator SparrowRenderer::getModuleNode(std::string name)
{
for(auto iterator = modules.begin(); iterator != modules.end(); ++iterator)
{
if(iterator->name == name)
return iterator;
}
}
int SparrowRenderer::getNbModules()
{
return modules.size();
}
std::string SparrowRenderer::getModuleName(int index)
{
auto it = modules.begin();
std::advance(it, index);
return (*it).name;
}
void SparrowRenderer::enableModule(std::string name)
{
(*getModuleNode(name)).isEnabled = true;
}
void SparrowRenderer::enableModule(int index)
{
auto it = modules.begin();
std::advance(it, index);
(*it).isEnabled = true;
}
void SparrowRenderer::disableModule(std::string name)
{
(*getModuleNode(name)).isEnabled = false;
}
void SparrowRenderer::disableModule(int index)
{
auto it = modules.begin();
std::advance(it, index);
(*it).isEnabled = false;
}
bool SparrowRenderer::isModuleEnabled(std::string name)
{
return (*getModuleNode(name)).isEnabled;
}
bool SparrowRenderer::isModuleEnabled(int index)
{
auto it = modules.begin();
std::advance(it, index);
return (*it).isEnabled;
}
// camera methods
Camera* SparrowRenderer::getCamera()
{
return &camera;
}