SparrowRenderer/deferredmodule.h

23 lines
336 B
C++

#ifndef DEFERREDMODULE_H
#define DEFERREDMODULE_H
#include "module.h"
#include <vector>
#include <cstddef>
#include <glew/glew.h>
class Shader;
class PhongEntity;
class DeferredModule : public Module
{
public:
DeferredModule();
virtual void renderGL(Camera* myCamera, Scene* scene);
private:
};
#endif // DEFERREDMODULE_H