SparrowRenderer/sparrowRenderer.pro

71 lines
1.3 KiB
Prolog

#-------------------------------------------------
#
# Project created by QtCreator 2015-06-16T15:37:51
#
#-------------------------------------------------
QT += core gui opengl widgets
TARGET = sparrowRenderer
TEMPLATE = app
CONFIG += c++11
INCLUDEPATH += ../cpp_dependencies/include
win32 {
LIBS += -L../../cpp_dependencies/lib/win32
LIBS += -lopengl32 -lglew32 -lglu32
}
unix {
LIBS += -L../../cpp_dependencies/lib/linux
LIBS += -lGL -lGLEW -lGLU
}
SOURCES += main.cpp\
mainwindow.cpp \
myglwidget.cpp \
shader.cpp \
mesh.cpp \
camera.cpp \
gridmesh.cpp \
texture.cpp \
phongmaterial.cpp \
scenecontroller.cpp \
sphere.cpp \
entity.cpp \
utils.cpp \
lights.cpp \
sparrowrenderer.cpp \
resourcebase.cpp \
focuscontroller.cpp \
phongmodule.cpp \
skyboxmodule.cpp \
basicmodule.cpp
HEADERS += mainwindow.h \
myglwidget.h \
shader.h \
mesh.h \
camera.h \
glassert.h \
material.h \
gridmesh.h \
texture.h \
phongmaterial.h \
scenecontroller.h \
sphere.h \
entity.h \
utils.h \
lights.h \
sparrowrenderer.h \
resourcebase.h \
focuscontroller.h \
phongmodule.h \
skyboxmodule.h \
basicmodule.h \
module.h
FORMS += mainwindow.ui
OTHER_FILES += *.frag *.vert *.glsl