Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
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3a888c53a6
@ -4,7 +4,7 @@ But you don't have any real-time control over the action of your units.
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To be victorious, you'll have to code their behaviour in C/C++,
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To be victorious, you'll have to code their behaviour in C/C++,
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and pray for a good result.
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and pray for a good result.
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This repository is the application project, it has severay dependencies :
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This repository is the application project, it has several dependencies :
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Qt5 modules: core gui widgets opengl, glm, SparrowRenderer, and cmake for the compilation
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Qt5 modules: core gui widgets opengl, glm, SparrowRenderer, and cmake for the compilation
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### How to Use it from the precompiled builds (not available yet) :
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### How to Use it from the precompiled builds (not available yet) :
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