2016-05-16 00:34:44 +02:00

21 lines
361 B
C

#ifndef TOOLS_H
#define TOOLS_H
#include <SDL/SDL.h>
#include "main.h"
#include "team.h"
void add_move(t_dude* dude, t_coord dst);
void add_fight(t_dude* dude, t_coord dst);
void resolve_moves();
Uint32 getColor(t_pixel pixel);
void putpixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
Uint32 getpixel(SDL_Surface *surface, int x, int y);
#endif