21 lines
361 B
C
21 lines
361 B
C
#ifndef TOOLS_H
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#define TOOLS_H
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#include <SDL/SDL.h>
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#include "main.h"
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#include "team.h"
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void add_move(t_dude* dude, t_coord dst);
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void add_fight(t_dude* dude, t_coord dst);
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void resolve_moves();
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Uint32 getColor(t_pixel pixel);
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void putpixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
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Uint32 getpixel(SDL_Surface *surface, int x, int y);
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#endif
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