Anselme
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cd714f62e2
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Added terrain
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2018-05-12 13:39:47 +02:00 |
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Anselme
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6c70b27d50
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Added tree, fixed imgui crash, changed how scenenode behaves
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2018-05-10 15:21:00 +02:00 |
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Anselme
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b0bd49fa84
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replaced the cube by a shield
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2017-09-06 00:02:53 +02:00 |
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Anselme
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51e3b949c4
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fixed a few unitialized memory reads
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2017-08-31 16:26:44 +02:00 |
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Anselme
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13cf4fb6f5
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now using static std libraries link, added dr memory execution log
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2017-08-31 14:59:49 +02:00 |
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Anselme
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467a50139a
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replaced the sphere by a potion
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2017-08-31 00:56:02 +02:00 |
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Anselme
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cbf36d9386
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added resource loading thread
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2017-08-26 18:41:40 +02:00 |
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Anselme
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89de721187
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fixed sword leather normal map not detected
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2017-08-26 12:42:37 +02:00 |
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Anselme
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9bf9885e86
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added high quality potator projectiles
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2017-08-25 17:22:14 +02:00 |
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Anselme
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d25dffa8d4
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changed the skybox, and added precomputed irradiance and radiance maps
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2017-08-25 15:57:00 +02:00 |
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Anselme
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6bf485489e
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added things to the test map
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2017-08-20 19:18:43 +02:00 |
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Anselme
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09705f283a
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removed standard library, it could conflict with other compilers
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2017-08-19 16:49:41 +02:00 |
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Anselme
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835e1b8562
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removed the test skybox
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2017-08-19 16:47:44 +02:00 |
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Anselme
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9bccabfbba
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updated the engine to use PBR rendering + work in progress on player control
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2017-08-15 18:20:40 +02:00 |
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Anselme
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3ab90bdbcf
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added sandbox map for player control testing
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2017-07-30 14:54:48 +02:00 |
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Anselme
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f57d722251
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created deploy folder, added resources with git lfs
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2017-07-30 14:19:12 +02:00 |
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