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c393ba8438
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added temporary ID for some node
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2018-06-06 15:16:49 +02:00 |
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ec53ae08f2
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added debug overlay class for showing fps and other infos
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2018-06-05 03:36:37 +02:00 |
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afbab7711d
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added window containing basic node info (accessible from window or picker)
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2018-06-04 21:04:34 +02:00 |
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445f39825e
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picking give the ID of the node owning the mesh
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2018-06-04 19:00:31 +02:00 |
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bcc0cade80
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finished gui for MaterialResource
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2018-06-04 17:10:15 +02:00 |
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7b37039fed
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fix bug from issue #16: input text not retracting in shell
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2018-06-03 22:33:39 +02:00 |
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00dc46be50
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removed old resourcepack
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2018-06-03 20:42:58 +02:00 |
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5ad3a94927
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fix duplicate variable in TextureResource
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2018-05-30 21:32:20 +02:00 |
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5a2e309b41
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small fix
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2018-05-30 21:06:57 +02:00 |
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4b82c32cb3
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small change to json formatting of resourcepack
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2018-05-30 02:02:50 +02:00 |
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f8ddb91c8a
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migrate resourcepack to use with cereal + small fix for config serialization
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2018-05-30 00:39:15 +02:00 |
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f2ecf2b9cc
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fix bug of shell having a copy of engine instead of reference
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2018-05-22 01:03:20 +02:00 |
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d8f52277ed
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added lua link to stop function in engine
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2018-05-20 20:25:56 +02:00 |
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7b91e32361
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added save and load of keysmap in keymapper
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2018-05-20 19:59:13 +02:00 |
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Anselme
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13add53503
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Added multithreading template in utils, using cereal instead of sparrowserializer for the config file
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2018-05-13 21:21:30 +02:00 |
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Anselme
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cd714f62e2
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Added terrain
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2018-05-12 13:39:47 +02:00 |
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Anselme
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6c70b27d50
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Added tree, fixed imgui crash, changed how scenenode behaves
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2018-05-10 15:21:00 +02:00 |
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Anselme
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8d5b5f7ac9
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added basic scripting to the SceneNode
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2018-01-31 23:40:51 +01:00 |
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Anselme
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0015acb84c
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Removed ContainerNode and LightNode
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2018-01-30 17:44:34 +01:00 |
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Anselme
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bed507b501
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Merged MeshNode class with SceneNode class, now all nodes can hold geometry
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2018-01-30 12:29:03 +01:00 |
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Anselme
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5a2bf29fba
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Merge branch 'master' of https://git.epicsparrow.com/EpicSparrow/SparrowEngine
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2018-01-30 10:30:33 +01:00 |
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Anselme
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ae2a8997e0
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Merged SceneNode and GraphicalNode, now all nodes have a transform, and the project has less classes
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2018-01-30 10:30:22 +01:00 |
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5350efab8d
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small fix, update keybindings after changing keysmap
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2018-01-08 13:50:42 +01:00 |
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d7cd7f09ba
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change keybindings with keymapper : DONE
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2018-01-08 13:08:52 +01:00 |
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40e21b291e
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added mapping between numerical value and text value for keymapping
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2018-01-06 01:48:38 +01:00 |
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80543e3f82
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started to add a gui window for key mapping
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2018-01-05 19:42:10 +01:00 |
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Anselme
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78073bac45
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adding generic scriptable scene node class
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2017-11-29 19:41:44 +01:00 |
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Anselme
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c40c2bc79e
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more stability in container nodes, editor now has a trackball camera
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2017-10-20 15:17:22 +02:00 |
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Anselme
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a91efd7354
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added more control over Gui widget's depth
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2017-10-19 22:23:24 +02:00 |
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Anselme
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fa0d75976f
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added smooth animation for shell toggle
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2017-10-15 12:26:06 +02:00 |
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Anselme
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08fda5a62c
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added editor() command to toggle all other editors
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2017-10-09 12:27:11 +02:00 |
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42fad8816b
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Merge branch 'master' of https://git.epicsparrow.com/EpicSparrow/SparrowEngine
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2017-09-06 10:45:04 +02:00 |
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1cdf643174
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added setLoop in musicnode
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2017-09-06 10:44:55 +02:00 |
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Anselme
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cb2a45f1d7
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maybe better collider for the shield's guard ?
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2017-09-06 00:08:44 +02:00 |
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Anselme
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b0bd49fa84
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replaced the cube by a shield
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2017-09-06 00:02:53 +02:00 |
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Anselme
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b92fa1b556
|
Merge branch 'master' of https://git.epicsparrow.com/EpicSparrow/SparrowEngine
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2017-09-05 18:35:39 +02:00 |
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Anselme
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033a60bff5
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added editor folder, added an object editor node
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2017-09-05 18:35:34 +02:00 |
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Anselme
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82c6b29b4e
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/SparrowEngine
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2017-09-05 11:40:55 +02:00 |
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Anselme
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0f763ae51f
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compatibility with the new naming of mesh's members
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2017-09-05 11:40:43 +02:00 |
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aaee7d6762
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added direction to listener for sound spatialization
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2017-09-04 20:15:07 +02:00 |
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73010a52e1
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spatialization integrated in soundnode
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2017-09-04 19:54:29 +02:00 |
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73eb0d20ab
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basic interfacing of sfml sound/music and integration with scenenode
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2017-09-04 12:23:12 +02:00 |
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e5a9ac9da0
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each scene has its own physics simulation
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2017-08-31 21:35:52 +02:00 |
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c70453ff65
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improved autocomplete and history
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2017-08-31 20:15:42 +02:00 |
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Anselme
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51e3b949c4
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fixed a few unitialized memory reads
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2017-08-31 16:26:44 +02:00 |
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Anselme
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13cf4fb6f5
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now using static std libraries link, added dr memory execution log
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2017-08-31 14:59:49 +02:00 |
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Anselme
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467a50139a
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replaced the sphere by a potion
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2017-08-31 00:56:02 +02:00 |
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Anselme
|
36d5b79c9f
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Merge branch 'master' of https://git.epicsparrow.com/EpicSparrow/SparrowEngine
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2017-08-29 21:33:08 +02:00 |
|
Anselme
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97fcafccce
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better texture loading for obj models
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2017-08-29 21:32:36 +02:00 |
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7a999b13bd
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improved autocompletion in shell
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2017-08-29 21:13:13 +02:00 |
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