14 Commits

Author SHA1 Message Date
afbab7711d added window containing basic node info (accessible from window or picker) 2018-06-04 21:04:34 +02:00
445f39825e picking give the ID of the node owning the mesh 2018-06-04 19:00:31 +02:00
f8ddb91c8a migrate resourcepack to use with cereal + small fix for config serialization 2018-05-30 00:39:15 +02:00
Anselme
13add53503 Added multithreading template in utils, using cereal instead of sparrowserializer for the config file 2018-05-13 21:21:30 +02:00
Anselme
6c70b27d50 Added tree, fixed imgui crash, changed how scenenode behaves 2018-05-10 15:21:00 +02:00
Anselme
8d5b5f7ac9 added basic scripting to the SceneNode 2018-01-31 23:40:51 +01:00
Anselme
0015acb84c Removed ContainerNode and LightNode 2018-01-30 17:44:34 +01:00
Anselme
bed507b501 Merged MeshNode class with SceneNode class, now all nodes can hold geometry 2018-01-30 12:29:03 +01:00
Anselme
ae2a8997e0 Merged SceneNode and GraphicalNode, now all nodes have a transform, and the project has less classes 2018-01-30 10:30:22 +01:00
Anselme
c40c2bc79e more stability in container nodes, editor now has a trackball camera 2017-10-20 15:17:22 +02:00
Anselme
01135262a7 added lots of features : debugged meshCollider, added gibGenerator, added physicsDebugDraw mode 2016-12-12 22:51:40 +01:00
Anselme
93f7facea9 fixed uninitialized m_scene in scene node causing segfaults, added player node and fps camera 2016-12-09 01:16:34 +01:00
04695941de mapped F3 to ToggleConsole 2016-12-07 12:25:16 +01:00
ea06b027f8 added folder scene for differents nodes 2016-10-07 15:10:41 +02:00