|
afbab7711d
|
added window containing basic node info (accessible from window or picker)
|
2018-06-04 21:04:34 +02:00 |
|
|
445f39825e
|
picking give the ID of the node owning the mesh
|
2018-06-04 19:00:31 +02:00 |
|
|
f8ddb91c8a
|
migrate resourcepack to use with cereal + small fix for config serialization
|
2018-05-30 00:39:15 +02:00 |
|
Anselme
|
13add53503
|
Added multithreading template in utils, using cereal instead of sparrowserializer for the config file
|
2018-05-13 21:21:30 +02:00 |
|
Anselme
|
6c70b27d50
|
Added tree, fixed imgui crash, changed how scenenode behaves
|
2018-05-10 15:21:00 +02:00 |
|
Anselme
|
8d5b5f7ac9
|
added basic scripting to the SceneNode
|
2018-01-31 23:40:51 +01:00 |
|
Anselme
|
0015acb84c
|
Removed ContainerNode and LightNode
|
2018-01-30 17:44:34 +01:00 |
|
Anselme
|
bed507b501
|
Merged MeshNode class with SceneNode class, now all nodes can hold geometry
|
2018-01-30 12:29:03 +01:00 |
|
Anselme
|
ae2a8997e0
|
Merged SceneNode and GraphicalNode, now all nodes have a transform, and the project has less classes
|
2018-01-30 10:30:22 +01:00 |
|
Anselme
|
c40c2bc79e
|
more stability in container nodes, editor now has a trackball camera
|
2017-10-20 15:17:22 +02:00 |
|
Anselme
|
01135262a7
|
added lots of features : debugged meshCollider, added gibGenerator, added physicsDebugDraw mode
|
2016-12-12 22:51:40 +01:00 |
|
Anselme
|
93f7facea9
|
fixed uninitialized m_scene in scene node causing segfaults, added player node and fps camera
|
2016-12-09 01:16:34 +01:00 |
|
|
04695941de
|
mapped F3 to ToggleConsole
|
2016-12-07 12:25:16 +01:00 |
|
|
ea06b027f8
|
added folder scene for differents nodes
|
2016-10-07 15:10:41 +02:00 |
|