Anselme
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01135262a7
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added lots of features : debugged meshCollider, added gibGenerator, added physicsDebugDraw mode
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2016-12-12 22:51:40 +01:00 |
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Anselme
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0e609cdac7
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fixed setting rigidbody's matrix with opengl matrix
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2016-12-10 16:02:17 +01:00 |
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Anselme
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5b36296c1d
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added transform inheritance for graphical objects
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2016-12-10 15:21:14 +01:00 |
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Anselme
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93f7facea9
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fixed uninitialized m_scene in scene node causing segfaults, added player node and fps camera
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2016-12-09 01:16:34 +01:00 |
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e4dcab14d9
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added implementation of graphicalnode
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2016-12-07 18:35:19 +01:00 |
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f718c4b670
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine
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2016-12-07 16:09:14 +01:00 |
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0daa2a2dcb
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temp commit for merging with index fix
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2016-12-07 16:08:51 +01:00 |
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Anselme
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0f95dbc0be
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added trackball camera, light, and 3D terrain mesh nodes
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2016-12-07 16:08:44 +01:00 |
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04695941de
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mapped F3 to ToggleConsole
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2016-12-07 12:25:16 +01:00 |
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ea06b027f8
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added folder scene for differents nodes
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2016-10-07 15:10:41 +02:00 |
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