16 Commits

Author SHA1 Message Date
e98aaa9100 added function isVisible() to graphicalnode 2016-12-10 15:24:08 +01:00
4372c11720 sparrowshell disabled when starting engine 2016-12-09 17:38:36 +01:00
7c710b1656 set m_parent to nullptr when removing child from a container 2016-12-09 15:47:45 +01:00
Anselme
93f7facea9 fixed uninitialized m_scene in scene node causing segfaults, added player node and fps camera 2016-12-09 01:16:34 +01:00
Anselme
eb1e8d12de fixed some graphical node issues 2016-12-07 19:42:58 +01:00
f0cd0fbace Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2016-12-07 19:16:10 +01:00
aed140ca5c added addChild/removeChild to GraphicalContainerNode 2016-12-07 19:15:38 +01:00
Anselme
9abb185ea5 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/SparrowEngine 2016-12-07 18:36:06 +01:00
Anselme
adda0d477b fixed camera inputs 2016-12-07 18:36:01 +01:00
e4dcab14d9 added implementation of graphicalnode 2016-12-07 18:35:19 +01:00
f718c4b670 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2016-12-07 16:09:14 +01:00
0daa2a2dcb temp commit for merging with index fix 2016-12-07 16:08:51 +01:00
Anselme
0f95dbc0be added trackball camera, light, and 3D terrain mesh nodes 2016-12-07 16:08:44 +01:00
04695941de mapped F3 to ToggleConsole 2016-12-07 12:25:16 +01:00
2e4af8852d Text dissapeared 2016-12-04 15:40:34 +01:00
ea06b027f8 added folder scene for differents nodes 2016-10-07 15:10:41 +02:00