SparrowEngine/cameranode.h
2015-09-23 21:22:04 +02:00

22 lines
373 B
C++

#ifndef CAMERANODE_H
#define CAMERANODE_H
#include "scene.h"
#include "camera.h"
class CameraNode : public SceneNode, public Camera
{
public:
CameraNode();
virtual void update();
virtual glm::mat4 getProjectionMatrix();
virtual glm::mat4 getViewMatrix();
virtual void resize(int width, int height);
signals:
public slots:
};
#endif // CAMERANODE_H