21 lines
440 B
C++
21 lines
440 B
C++
#include "engine.h"
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#include <input.h>
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#include "scene.h"
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#include "cameranode.h"
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#include "resourcemanager.h"
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#include "sparrowrenderer.h"
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int main(){
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CameraNode camera;
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RESOURCE_ADD(&camera, SceneNode, "camera");
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Scene scene("testScene");
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scene.addChild("camera");
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Engine engine;
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engine.getRenderer()->setCamera(&camera);
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engine.createWindow("test");
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engine.setScene("testScene");
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engine.start();
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}
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