19 lines
374 B
C++
19 lines
374 B
C++
#ifndef SHELLSCROLLBAR_H
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#define SHELLSCROLLBAR_H
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#include "glm/vec2.hpp"
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#include "scene/meshnode.h"
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class SparrowShell;
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class ShellScrollBar : public MeshNode
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{
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SparrowShell* m_shell;
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glm::ivec2 m_position;
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glm::ivec2 m_dimension;
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public:
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ShellScrollBar(Mesh* mesh, SparrowShell* shell, glm::ivec2 dim);
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void update();
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};
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#endif // SHELLSCROLLBAR_H
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