SparrowEngine/src/sparrowshell/shellscrollbar.h

25 lines
449 B
C++

#ifndef SHELLSCROLLBAR_H
#define SHELLSCROLLBAR_H
#include "glm/vec2.hpp"
#include "scene/meshnode.h"
class SparrowShell;
class ShellScrollBar : public MeshNode
{
SparrowShell* m_shell;
float m_max_height;
glm::ivec2 m_position;
glm::ivec2 m_dimension;
glm::vec3 m_color;
public:
ShellScrollBar(SparrowShell* shell);
void update();
void setColor(glm::vec3 color){m_color = color;}
};
#endif // SHELLSCROLLBAR_H