30 lines
660 B
C++

#ifndef SCRIPTNODE_H
#define SCRIPTNODE_H
#include "scene/graphicalnode.h"
#include "sol.hpp"
class ScriptNode : public GraphicalNode
{
sol::state m_script;
std::vector<std::string> functions_name;
public:
ScriptNode();
void update();
void execute(std::string);
std::vector<std::string> possibleCompletion(std::string);
/* -- LUA function -- */
void print(std::string);
void version();
void clear();
float getDeltaTime();
sol::state& getScriptEngine() { return m_script; }
void addAutoCompletionSymbol(const std::string& symbolName) { functions_name.push_back(symbolName); }
};
#endif // SCRIPTNODE_H